Planetside Software Forums

General => Image Sharing => Topic started by: PorcupineFloyd on January 01, 2009, 11:21:01 AM

Title: Frozen Wasteland
Post by: PorcupineFloyd on January 01, 2009, 11:21:01 AM
100% procedural terrain and texture.

Main shape consists of 3 fractals, each of different size. There are also two layers of snow, basic colour and a slight gray-blue tint on some heavy slopes together with reflectivity (not much visible thought).
I especially like northern parts of the image with almost transparent cumulus. I have a feeling that it works well in this kind of scenes. I'll have to use such nearly transparent cumulus in different renders to see the effect. It kinda mimics the aerial perspective in not so uniform way as the atmosphere depth does.

Postwork - Slight level adjustment, framing and a soft-glow effect.

Render info:
Original size: 3600 x 2400 px
Q: 0.833
AA: 5 (Mitchell-Netravali)
GI: 1/3 SS=on
Render time = 8 hours

Link to the picture --> http://porcupinefloyd.deviantart.com/art/Frozen-Wasteland-108058270
Title: Re: Frozen Wasteland
Post by: Esgalachoir on January 02, 2009, 01:53:51 AM
Nice work.  How did you achieve the uniform looking swirl in the rock patterns on the bottom center?
Title: Re: Frozen Wasteland
Post by: PorcupineFloyd on January 02, 2009, 02:08:03 AM
As far as I recall it's perlin ridges with warping set at 2 or more.
Title: Re: Frozen Wasteland
Post by: schmeerlap on January 02, 2009, 05:33:17 AM
The use of cloud for localised fog is a good idea. Well done.

John
Title: Re: Frozen Wasteland
Post by: efflux on January 04, 2009, 07:43:59 PM
Nice snowy atmosphere.
Title: Re: Frozen Wasteland
Post by: rcallicotte on January 05, 2009, 10:47:30 AM
Looking very frozen.  And wasted.   ;D

Good job.  I like it.
Title: Re: Frozen Wasteland
Post by: PorcupineFloyd on January 05, 2009, 10:51:28 AM
Thanks for all comments, I really appreciate it :)
Title: Re: Frozen Wasteland
Post by: Esgalachoir on January 06, 2009, 01:43:03 AM
Ahhh...warping...Ok...Thanks and you're welcome.