Hi, I am exporting my Terragen Height map to create a Direct X Terrain Object. I need to render a top - down view of my landscape to I can attach that as my terrain texture. How do i set my camera setting etc, to do that?
Thanks in advance,
Flap
Set your camera Y position (middle value) very high, -90 for X rotation (first value), and set the camera to Orthographic mode. Then turn off rendering of atmosphere and set the sun to a straight overhead position as well (otherwise you get shadows "baked" into your texture which may look odd if your game engine provides shadowing). Then just render a square image at whatever size you need the texture at.
Unfortunately this is a fairly inefficient approach and requires very large resolution to get good quality. TG2 is not particularly good at high resolution renders at this point, but I don't know the capabilities of your engine or the detail you're trying to reach, so 2000x2000 or so may be ok for your needs, and is very doable in TG2 already.
- Oshyan
Hi Oshyan,
We are in the TG v0.9 forum though :-). You can often make bigger images with TG v0.9 than TG2. TG Mac v0.9 can do really large images.
Regards,
Jo