I'm loading a very big heightfield (in fact, one of Valles Marineris), and I would like it to follow the planet curvature...
(http://cjoint.com/data/btwncuAi5J_Sans_titre-1_copie.jpg)
Erwan
I thought someone mentioned this before and I don't remember a resolution. If this is "fixed", then we would be able to make huge terrains and do planet-wraps.
Here you go:
http://en.tgblog.de/?p=40 (http://en.tgblog.de/?p=40)
Oh my God! Nikita is brilliant! Thanks Jim. :D
Quote from: JimB on January 17, 2009, 05:22:00 PM
Here you go:
http://en.tgblog.de/?p=40 (http://en.tgblog.de/?p=40)
Hey, I like that Blog!!!!!
In the Displacement tab of the terrain, uncheck Flatten surface first
Quote from: bigben on January 25, 2009, 03:05:53 AM
In the Displacement tab of the terrain, uncheck Flatten surface first
Hey, for sure that is the fastest way! Thanks for the tip!
EDIT: after reading the blog, not so simple...
Erwan