Hi everyone.
I've been trying to figure out how to manually modify my terrain files in TG2, like adding deep cracks, rivers, etc. -- sort of engraving the terrain. I suspect that the easiest way of doing this would be by using/generating and importing heightfields..? Have any of you got any tips on how to use TG2-shaders for these and other similar tasks?
Thanks a bundle,
David.
Do some searches on cracks and rivers. Negative displacements, when used correctly can do a lot. Functions can be used and I seem to remember someone recently uploaded something with voronoi cracks...a TGD or a TGC. Check the File section, too.
Quote from: calico on January 23, 2009, 09:40:50 AM
Do some searches on cracks and rivers. Negative displacements, when used correctly can do a lot. Functions can be used and I seem to remember someone recently uploaded something with voronoi cracks...a TGD or a TGC. Check the File section, too.
That night have been me, if this is what you are thinking of:
http://forums.planetside.co.uk/index.php?topic=5498.0
Very basic function (Voroni), based mud cracks.
This is a better example of using Voronoi to add deep cracks to rock:
http://www.terragen.org/index.php?action=tpmod;dl=item447
There are plenty of other examples so as calico says do some hunting around.
Mr. L - It was you!!
Okay, thanks for guidance! ;D
David.