Planetside Software Forums

General => Image Sharing => Topic started by: Elegy on February 03, 2009, 03:39:25 PM

Title: Sunset scene
Post by: Elegy on February 03, 2009, 03:39:25 PM
Here is a scene I created after experimenting and reading a few tutorials. I really have to find out how to make realistic looking rock structures though - the trees cover up the bare mountains in this picture.
Title: Re: Sunset scene
Post by: Seth on February 03, 2009, 06:39:23 PM
nice image but you should increase your atmo settings to get rid of the grainy look.may I suggest you incease the sun power abit (to see more of the ground where it's under the light)
Title: Re: Sunset scene
Post by: rcallicotte on February 03, 2009, 09:58:23 PM
Great suggestions from Seth.  Love your clouds!
Title: Re: Sunset scene
Post by: Hannes on February 04, 2009, 01:08:48 AM
Very moody. Looks like a painting.
Title: Re: Sunset scene
Post by: Elegy on February 04, 2009, 01:56:31 AM
I agree with Seth - I want to increase my sun settings to make that area brighter but unfortunately it makes the sky look very bright. Plus it exposes my lacklustre ability to make convincing rock formations.

I have a few ideas though so I'll try them as soon as I have time. I'll try experimenting with Perlin Ridges for rock structures and add a few grass clumps or weeds at the front to increase realism. Maybe then I can increase the sun's power but find a way of keeping the sky fairly dim.

In the meantime, here is the image rendered with much higher settings. Rendering the tree population in medium quality instead of low certainly made the trees appear more densely packed.

My ultimate hope is to have godrays streaking in from the left between the furthest visible mountain and the hill closer to the camera, but not between the closest two hills.
Title: Re: Sunset scene
Post by: domdib on February 04, 2009, 06:09:04 AM
To resolve your issue about the relative brightness of sky and land, have you thought about exporting as OpenEXR, making two differently exposed scenes, and compositing a brighter land with the same sky?

(If any of that doesn't make sense, just ask  ;)