Continuing to experiment with creating a workable dirt/rock surfacing method that works well in a wide variety of scenes. I think this may be the first time I've managed to get quality sunbeams in an interior space.
Very nice!
Wow. I remember when a few people here were making efforts to create this sort of image. This is nice.
I've always had trouble making the sort of enclosed space I was completely happy with.
Very well done, this is gold.
second that, very well done. It's a very interesting composition!
I'm working on a scene that's almost identical in concept. ;D Didn't think of doing the water on the floor though. good job.
I really like it!
Wonderful light and haze!
Absolutely brilliant! :o
Using that shallow water inside the cave/canyon was a superb idea!
Great work! Wonderful lighting and good composition. I think that there still might be a little ways to go with the dirt texture, though - it looks a little too contrasty to me between the colors.
Quote from: old_blaggard on February 26, 2009, 02:37:16 PM
Great work! Wonderful lighting and good composition. I think that there still might be a little ways to go with the dirt texture, though - it looks a little too contrasty to me between the colors.
You think so? I find it pretty optimal as is.
agree with Frank and Zylot... superb!!
Very good creation here! I think I would lose the strata near the bottom front and add a reflective slimy green moss lightly covering some parts of that area.
Awesome work 8)
very good ray ! love the light
Lovely scene! Great work with the light beam. But I'd say increasing exposure would make it even better. Maybe even increase saturation. Reminds me a lot of the "slot canyon" pictures that are quite famous:
http://images.google.com/images?client=opera&rls=en&q=slot+canyon&sourceid=opera&oe=utf-8&um=1&ie=UTF-8&ei=DWKnSd-ZLZnMsAOH8fDsDw&sa=X&oi=image_result_group&resnum=4&ct=title
http://www.vagabondish.com/wp-content/uploads/slot-canyon-sunbeam.jpg
- Oshyan
Thanks for the comments everyone. Oshyan: Those were the exact canyons I was looking at before starting, but I haven't tried to get the super smooth walls yet (planned soon). Here's just a bit of messing around with the file, I just have to say how nice using the .exr files are since you can totally change everything without rerendering.
Cool, glad you saved it as EXR. The higher exposure version is definitely more impactful. The scene itself need some further tuning of course, but it's looking great already.
- Oshyan
:o