Planetside Software Forums

General => Image Sharing => Topic started by: RArcher on February 26, 2009, 10:38:32 AM

Title: Shaft of Light
Post by: RArcher on February 26, 2009, 10:38:32 AM
Continuing to experiment with creating a workable dirt/rock surfacing method that works well in a wide variety of scenes.  I think this may be the first time I've managed to get quality sunbeams in an interior space.
Title: Re: Shaft of Light
Post by: j meyer on February 26, 2009, 11:00:54 AM
Very nice!
Title: Re: Shaft of Light
Post by: rcallicotte on February 26, 2009, 11:18:58 AM
Wow.  I remember when a few people here were making efforts to create this sort of image.  This is nice.

I've always had trouble making the sort of enclosed space I was completely happy with.
Title: Re: Shaft of Light
Post by: Zylot on February 26, 2009, 11:50:31 AM
Very well done, this is gold.
Title: Re: Shaft of Light
Post by: FrankB on February 26, 2009, 11:58:30 AM
second that, very well done. It's a very interesting composition!
Title: Re: Shaft of Light
Post by: PG on February 26, 2009, 12:46:48 PM
I'm working on a scene that's almost identical in concept. ;D Didn't think of doing the water on the floor though. good job.
Title: Re: Shaft of Light
Post by: GioMez on February 26, 2009, 01:01:09 PM
I really like it!
Wonderful light and haze!
Title: Re: Shaft of Light
Post by: ra on February 26, 2009, 01:48:07 PM
Absolutely brilliant!   :o
Using that shallow water inside the cave/canyon was a superb idea!
Title: Re: Shaft of Light
Post by: old_blaggard on February 26, 2009, 02:37:16 PM
Great work! Wonderful lighting and good composition. I think that there still might be a little ways to go with the dirt texture, though - it looks a little too contrasty to me between the colors.
Title: Re: Shaft of Light
Post by: FrankB on February 26, 2009, 03:26:56 PM
Quote from: old_blaggard on February 26, 2009, 02:37:16 PM
Great work! Wonderful lighting and good composition. I think that there still might be a little ways to go with the dirt texture, though - it looks a little too contrasty to me between the colors.

You think so? I find it pretty optimal as is.
Title: Re: Shaft of Light
Post by: inkydigit on February 26, 2009, 04:25:44 PM
agree with Frank and Zylot... superb!!
Title: Re: Shaft of Light
Post by: buzzzzz1 on February 26, 2009, 04:47:24 PM
Very good creation here!   I think I would lose the strata near the bottom front and add a reflective slimy green moss lightly covering some parts of that area.
Title: Re: Shaft of Light
Post by: chefc on February 26, 2009, 05:07:52 PM
Awesome work  8)
Title: Re: Shaft of Light
Post by: Seth on February 26, 2009, 06:30:06 PM
very good ray ! love the light
Title: Re: Shaft of Light
Post by: Oshyan on February 26, 2009, 10:46:44 PM
Lovely scene! Great work with the light beam. But I'd say increasing exposure would make it even better. Maybe even increase saturation. Reminds me a lot of the "slot canyon" pictures that are quite famous:

http://images.google.com/images?client=opera&rls=en&q=slot+canyon&sourceid=opera&oe=utf-8&um=1&ie=UTF-8&ei=DWKnSd-ZLZnMsAOH8fDsDw&sa=X&oi=image_result_group&resnum=4&ct=title

http://www.vagabondish.com/wp-content/uploads/slot-canyon-sunbeam.jpg

- Oshyan
Title: Re: Shaft of Light
Post by: RArcher on February 26, 2009, 11:13:21 PM
Thanks for the comments everyone. Oshyan:  Those were the exact canyons I was looking at before starting, but I haven't tried to get the super smooth walls yet (planned soon).  Here's just a bit of messing around with the file, I just have to say how nice using the .exr files are since you can totally change everything without rerendering.
Title: Re: Shaft of Light
Post by: Oshyan on February 26, 2009, 11:19:50 PM
Cool, glad you saved it as EXR. The higher exposure version is definitely more impactful. The scene itself need some further tuning of course, but it's looking great already.

- Oshyan
Title: Re: Shaft of Light
Post by: rcallicotte on February 27, 2009, 07:28:50 AM
 :o