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General => Image Sharing => Topic started by: chris_x422 on March 09, 2009, 11:39:17 AM

Title: Draining the Oceans
Post by: chris_x422 on March 09, 2009, 11:39:17 AM

Hello all.

Not been able to post before as all our work was in production, and therefore nda'd.

We've just finished a large production for National Geographic, called Draining the Oceans.
Terragen was used extensively throughout.
I just want to say a huge thank you to all the artists and experts who contribute here.
I was learning the software from scratch and having to deliver shots almost immediately.
This site was my home for months, and Matt and the team here saved my skin on more than one occasion.
Couldn't have got there without you, and our clients are happy bunnies!

Here's a link to a brief showreel of some of the work from the show.

http://www.422.com/gallery/article/132/1

Cheers

Chris
Title: Re: Draining the Oceans
Post by: cyphyr on March 09, 2009, 12:07:09 PM
Excelent work, great to see and thanks for sharing. You guys are just down the road from me. I'd love to hear some of your work flow solutions for this project especially what did you set up the animations in?
Thanks again
Richard
edit: just noticed you do talk about your workflow on the site.
Title: Re: Draining the Oceans
Post by: Mohawk20 on March 09, 2009, 12:27:09 PM
For a second there I thought the picture above was using the same idea as my current project, a wall of water. Still, a great anim, showing off some great landscapes and the power of Terragen!
Title: Re: Draining the Oceans
Post by: chris_x422 on March 09, 2009, 12:27:39 PM
Workflow was hugely important, we had to be able to transfer cameras (some tracked and others animated in maya) from maya to terragen.

We used a script in maya to convert animation into .chan files, and apply those back to the camera in terragen.
Worked well mostly, just the odd hiccup.

We also had a system of exporting .ter files and importing them (via a custom script) into maya. That was a huge help, as we could then animate cameras and export them back to terragen.
We only had dem data for one environment, the rest were created from scratch.
For these I got into the workflow of, once being happy with the prime landscape and major features, I'd bake that down to a .ter file, throw away my creative nodes and reimport the .ter as my base. This saved me loads of rendertime, and with so many long sequences to render, I had to save time where ever I could.

Chris
Title: Re: Draining the Oceans
Post by: domdib on March 09, 2009, 12:31:36 PM
What a great advert for Terragen. Let's hope there's more soon with the upcoming release!
Title: Re: Draining the Oceans
Post by: rcallicotte on March 09, 2009, 01:58:54 PM
Cool work.  This is an honor for Terragen and cool to let us know what you've done.  Thanks.
Title: Re: Draining the Oceans
Post by: ra on March 09, 2009, 02:29:24 PM
Awesome stuff!  :o Thanks for sharing!
Title: Re: Draining the Oceans
Post by: Oshyan on March 10, 2009, 02:03:28 AM
Excellent work! It's always great to see Terragen used in production. :)

- Oshyan
Title: Re: Draining the Oceans
Post by: chris_x422 on March 10, 2009, 08:45:03 AM
Many thanks for the kind replys.

I'll post again when I know when the dates it will be shown on uk tv.

Chris
Title: Re: Draining the Oceans
Post by: mt_sabao on March 15, 2009, 08:24:42 AM
great work!