I like those "bubbles" displacements
This terrain... :o :o
I guess it requested a lot of work! It is worth the time spent! ;)
You know these look like pillow lavas which have surface cracking and shapes like these, would be interested in your technique great image. ;D
Regards to you.
Cyber-Angel
Great!
Looks like a scenery from an alien-movie.
Really not from here!! Looks great. I guess you used a cloud fractal for displacement, didn't you?
nope, just power fractal ^^
Love it Franck! The terrain is fantastic and the textures and reflections are really great.
realy cool
Great surfacing as well, nice and shiny, but still rough...
Man, this rocks. You've got the magi touch. Very very good.
How did you do this? Do you have some things you can share from your blueprint?
Fantastic, Seth! I'd like to see some lambertian translucency in those pillow forms, some deep red/orange controlled by the invert of the pillow function on the terrain so it appears in the creases, this is something I've been working on recently as I have just unlocked the benefits of the lambert shader in my brain, up 'til recently TG translucency has just went right over my head, especially in the default shader. The lambert shader does great things, though...
Fantastic render, as usual! :)
thanks all !
thank you dandelO, I'll try your idea... in fact i would like to have some red glow (lava stuff) but for the moment, my tries have not been successful ^^
I like the colour tone. It kinda makes this image more vivid and strange at once.
Just to add another voice to the cheer - very very cool piece!
dark and menacing...very excellent terrain work!