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General => Terragen Discussion => Topic started by: MF_Erwan on January 22, 2007, 03:33:38 PM

Title: Valles Marineris in video (TG 0.9)
Post by: MF_Erwan on January 22, 2007, 03:33:38 PM
2 years ago...it took a whole week :o to render with Terragen 0.9...do you think it would be able to render it again with TG2, since it generally take some hours to render just ONE image? ;D

The video: http://video.google.fr/videoplay?docid=-2012327704542056998&q=valles+marineris (http://video.google.fr/videoplay?docid=-2012327704542056998&q=valles+marineris)

Erwan Le Gac
Title: Re: Valles Marineris in video (TG 0.9)
Post by: Will on January 22, 2007, 03:39:24 PM
It would take a very very long time, but that video was rather small in dimentions so im sure it could be done rather quickly.

Regards,

Will
Title: Re: Valles Marineris in video (TG 0.9)
Post by: king_tiger_666 on January 23, 2007, 04:32:21 AM
the animations i've done in 0.9.43 took around 60hrs for 900-1500 frames and quite a small frame window.... i doubt i'll ever get to a terragen 2 animation looking at a month for a render lol

Title: Re: Valles Marineris in video (TG 0.9)
Post by: RedSquare on February 08, 2007, 06:13:03 PM
Took me 6 weeks to render this.  ;D

http://www.ashundar.com/redsquare  (http://www.ashundar.com/redsquare)

Left click on the above link and then right click on the file and 'save as' as the option. There are three versions available.

1 Fairly Good quality - Largest file.[Xvid]
2 Medium quality - Medium file.[Xvid]
3 Small version - Small file.[Xvid]

The latter's quality is roughly half way between 1 & 2 but small for those on dial up connections.

I suggest, a bit of volumn on the sound to start with.

Title: Re: Valles Marineris in video (TG 0.9)
Post by: king_tiger_666 on February 08, 2007, 06:46:55 PM
RedSquare how many frames is this animation

that is a fantastic animation!!!.... If only i had a render box i could set and forget just to do terragen:D:D:D...
Title: Re: Valles Marineris in video (TG 0.9)
Post by: RedSquare on February 08, 2007, 06:48:59 PM
Oooo'er, I'll have to look give me a mo'. Umm! I wiped it off of the HD, but I'm pretty sure it was about 8,250+/- frames/renders.  Thanks for your kind remarks.
Title: Re: Valles Marineris in video (TG 0.9)
Post by: old_blaggard on February 08, 2007, 07:13:16 PM
Ugh, you guys, that's nothing!  I had a project that I started in January 06 and it took until September or October.  Granted, it was at 480p, but still....  I'm waiting until I get a couple of quad-core machines (ie, probably never :P) before I try something like that again.  If anyone wants to watch it, here are a couple of links:
http://sdcarpenter.free.fr/paul/animations/day_high.mov 854*480, h.264, 242MB Download
http://sdcarpenter.free.fr/paul/animations/day.avi 854*480, DivX (I think), 211MB Download
http://sdcarpenter.free.fr/paul/animations/09-day.mp4 480*320, h.264, 36MB Streaming
Title: Re: Valles Marineris in video (TG 0.9)
Post by: RedSquare on February 08, 2007, 07:25:24 PM
 :-*  Where's a rude smiley when you want one.  :-*  Yes, but you were being edificated or chasing birds or undertaking other similar pastimes, if I remember rightly.  ;D
Title: Re: Valles Marineris in video (TG 0.9)
Post by: king_tiger_666 on February 08, 2007, 07:37:22 PM
running a animation for months like that sounds like too much effort surprised your pc didn't crash unless its a linux box..

nice animation BTW... never knew terrani could do stuff like that..
Title: Re: Valles Marineris in video (TG 0.9)
Post by: old_blaggard on February 08, 2007, 08:01:50 PM
Quote from: RedSquare on February 08, 2007, 07:25:24 PM
:-*  Where's a rude smiley when you want one.  :-*  Yes, but you were being edificated or chasing birds or undertaking other similar pastimes, if I remember rightly.  ;D
Well, yes, I did have to get me eddication in... ;).

King - I rendered all of my scenes separately, and each one took 1-2 weeks.  Also, being on a Mac helped ;).
Title: Re: Valles Marineris in video (TG 0.9)
Post by: king_tiger_666 on February 08, 2007, 08:11:38 PM
oh that sounds better....


is terragen 2 stable on mac os too?... tg2 seems to be killing my xp a slow death.. after like 30hrs rendering
Title: Re: Valles Marineris in video (TG 0.9)
Post by: old_blaggard on February 08, 2007, 09:39:24 PM
TG2 is pretty stable on the Mac; almost all of the actual bugs exist in it, though.  It does tend to bog down the system after lots of rendering, but OS X is a magician when it comes to memory management, so it's not too much of an issue.
Title: Re: Valles Marineris in video (TG 0.9)
Post by: king_tiger_666 on February 08, 2007, 10:16:54 PM
if tg2 is rendering something xp seems to split half the memory between swap and ram... bogs down big time...
Title: Re: Valles Marineris in video (TG 0.9)
Post by: foxmacbeagh on February 09, 2007, 01:57:59 AM
wow ..I admire your dedication....good stuff.

fox