Planetside Software Forums

General => Terragen Discussion => Topic started by: rcallicotte on March 28, 2009, 03:15:04 PM

Title: Specular Maps
Post by: rcallicotte on March 28, 2009, 03:15:04 PM
Is it possible the Default Shader might have Specular Map for files in the future?
Title: Re: Specular Maps
Post by: Mohawk20 on March 28, 2009, 06:02:19 PM
That would be a good thing to implement as it helps with integrating the workflow to and from other apps (like poser).
Title: Re: Specular Maps
Post by: Cyber-Angel on March 28, 2009, 08:49:41 PM
In that case then could we also [If not already planned] also have Normal Map support that includes support for Normal Maps created in 3rd party applications?  ;D

Regards to you.

Cyber-Angel
Title: Re: Specular Maps
Post by: sjefen on March 28, 2009, 09:12:31 PM
Quote from: Cyber-Angel on March 28, 2009, 08:49:41 PM
In that case then could we also [If not already planned] also have Normal Map support that includes support for Normal Maps created in 3rd party applications?  ;D

Regards to you.

Cyber-Angel

In Terragen 2 we use real displacement's......eh.

- Terje
Title: Re: Specular Maps
Post by: rcallicotte on March 28, 2009, 10:41:33 PM
After having tried CrazyBump, I'm convinced Diffuse, Normal, Specular, Occulusion, Displacement are all maps I'd like to implement in the Image Shader and the Default Shader.