Is it possible the Default Shader might have Specular Map for files in the future?
That would be a good thing to implement as it helps with integrating the workflow to and from other apps (like poser).
In that case then could we also [If not already planned] also have Normal Map support that includes support for Normal Maps created in 3rd party applications? ;D
Regards to you.
Cyber-Angel
Quote from: Cyber-Angel on March 28, 2009, 08:49:41 PM
In that case then could we also [If not already planned] also have Normal Map support that includes support for Normal Maps created in 3rd party applications? ;D
Regards to you.
Cyber-Angel
In Terragen 2 we use real displacement's......eh.
- Terje
After having tried CrazyBump, I'm convinced Diffuse, Normal, Specular, Occulusion, Displacement are all maps I'd like to implement in the Image Shader and the Default Shader.