Just ran the Latest benchmark scene from Oshyan with the final release and..........
With the Beta--> 0h 21m 6s Intel Core 2 Duo - E8400 (2 cores) 3GHz 1 CPU 8 mb ram Windows XP 64 SP 2
With the Final Release--> 0h 21m 51s Intel Core 2 Duo - E8400 (2 cores) 3GHz 1 CPU 8 mb ram Windows XP 64 SP 2
oh well, guess we can't have everything? :)
Really? Well, this needs to be researched.
Hmm, I thought someone was quoting a 30% increase, thought it was too good to be true :)
richard
that quote was not from Matt but from here (http://forums.planetside.co.uk/index.php?topic=5976.0) 8th post down
Matt wrote in the Changes from 1.10.23.1 (Beta) to 2.0.1.1 (v2.0 release)
A small improvement to the performance of multi-threaded rendering. I don't see 30% there anywhere though.
I would be interested to see other results in the event that it may just be my machine and not TG. Anybody?
a lot of times a render increase in one place might mean a decrease in another. could be some scenes where theres massive improvement, others with only slight, others who might even loose a little. the goal is to not make it massive loss and preferably gains.
Also don't forget that new benchmark of Oshyan covers many aspects of the renderer, regarding reflections, soft shadows etc. etc.
In many cases all these aspects aren't involved at the same time and thus you can measure in increase in performance.
It's just how you look at it.
Martin
like i mentioned, the sample scene was fairly simple, no trees or water
- rendered on a 6600 quadcore (2.4 ghz) and 3 gb ram (since 32bit /XP os),
1:50min on the beta, approx. 1:20min on 2.0 release...
-guess i was a little to euphoric -
P4 Laptop 1Gb Ram
Terragen 2 Beta 1.10.23.1 1h 19m 12s
Terragen 2 v2.0 (build 2.0.01.1) 1h 15m 58s
apx 4% faster
so for me on my old p4 laptop I'm just under 4 min faster, not a lot but better than nowt
Q9450 Desktop 8Gb Ram
Terragen 2 Beta 1.10.23.1 0h 16m 5s
Terragen 2 v2.0 (build 2.0.01.1) 0h 13m 56s
apx 15% faster
:)
Richard
The best way to find out is to do testing like Buzzzzz did. I can't right now, but I will by this weekend.
Yeah, the errors we were having last time were from things that are being rendered this time.
My new render took EXACTLY the same time :o
Don't know how important this is because this is just a benchmark, not a standard rule for all renders, but I forced 8 cores on TG2 (I only have 2) and increased the subdiv to 800(/8 is 100MB per core) and the render time was still EXACTLY the same ;D
Quote from: PG on April 02, 2009, 01:32:31 PM
Don't know how important this is because this is just a benchmark, not a standard rule for all renders, but I forced 8 cores on TG2 (I only have 2) and increased the subdiv to 800(/8 is 100MB per core) and the render time was still EXACTLY the same ;D
In case i missed something: does this affect the render time?
In a negative way, if you'd ask me?
Quote from: buzzzzz1 on April 02, 2009, 11:53:14 AM 8 mb ram .... 8 mb ram
i really hope you meant gb, otherwise i dont see how you run windows :P
The increase in render time depends on the .TGD. A simple preview with default atmo, no clouds, done yesterday took me 12 minutes; today with the final version it rendered in 9 minutes.
Another TGD with pretty heavy atmo settings took a little over 2 hours with both versions. And from the progress a third render is making now I think it'll render in the same time as with the Beta.
I am continuing my Genesis animation with the new build, and it seems that planetary shots actually take longer.
In the old build a frame would render in about 0:50 hours, while the new build needs 1:50 hours. So that is a full hour longer, which is more than 50% decrease in speed...!
Mohawk, you definitely shouldn't be seeing dramatic render time increases. Can you test and verify two *identical* frames with the different versions, or send us a TGD so we can test on our end?
- Oshyan
Quote from: Oshyan on April 02, 2009, 03:00:07 PM
Mohawk, you definitely shouldn't be seeing dramatic render time increases. Can you test and verify two *identical* frames with the different versions, or send us a TGD so we can test on our end?
- Oshyan
I'll render those earlier frames again tomorrow, but take a look at below screen shot of Windows Explorer info. Look at the times the frames were finished and saved. between 2176 and 2177 I reinstalled, so the time between those is off, but this animation is just an incredibly slow camera move in orbit. So in 2400 frames the camera moves so the planet gets close and centered. In total on screen the difference would be less than a 4 centimetres in size and position. The only thing that changes is the atmo colour.
So all the frames listed below are practically identical...
I attached the tgd as well.
I saved when I quit, installed the update, and loaded the file. I Changed nothing except the starting frame.
AMD 9850
vista ultimate 64
8 gb ram
final: 17 mins 05 sec
beta: 19 mins 03 sec
for the benchmark scene
Quote from: buzzzzz1 on April 02, 2009, 11:53:14 AM
Just ran the Latest benchmark scene from Oshyan with the final release and..........
With the Beta--> 0h 21m 6s Intel Core 2 Duo - E8400 (2 cores) 3GHz 1 CPU 8 Gig ram Windows XP 64 SP 2
With the Final Release--> 0h 21m 51s Intel Core 2 Duo - E8400 (2 cores) 3GHz 1 CPU 8 Gig ram Windows XP 64 SP 2
oh well, guess we can't have everything? :)
Just ran the test again and came up with 21m 32s , Not a big deal I suppose. :)
Can anybody email me a large scrrnshot of the new release co's I could'nt lunch the App.I ve got this message
"Unable to find a valid license key..." and bla bla bla
... Why it coundn't transfert my old license... ???
Did you save your keyfile, or do you still have the email from John? If so try copying the keyfile (or downloading and saving the keyfile) to the new Terragen 2 folder then start it up.
Quote from: PG on April 02, 2009, 09:11:58 PM
Did you save your keyfile, or do you still have the email from John? If so try copying the keyfile (or downloading and saving the keyfile) to the new Terragen 2 folder then start it up.
what was the extension of the keyfile to look for it pn my 500 Go HDD
tg2key.tgk
guessing you didn't find it?
do you not keep emails? thats why i <3 gmail, i dont delete anything at all so that way when these things occur i can quickly regain something lost. i often backup very important data onto gmail because i know they are more crazy about data then me ;) mostly just documents like resume and such i just keep updated sent to myself just incase total meltdowns.
If you contact us at registrations AT planetside.co.uk with your original registration information, we should be able to help you.
- Oshyan
A couple minutes faster on the benchmark for me. 14:14 with the TG2 Final. 16:23 with the beta.
Hi,
Quote from: buzzzzz1 on April 02, 2009, 12:18:22 PM
A small improvement to the performance of multi-threaded rendering.
This is really is just a small improvement. IIRC it was about a 10% increase on a default scene but as scenes get more complex the increase diminishes. I think you would reach a point when there wouldn't be any difference.
Regards,
Jo
1:34'36" on BETA
1:26'06" on Final
Nice shaved nearly 10 minutes off.
problem fixed...
I Have A Confession To Make :re: benchmark
13:59 with the TG2 Final. 16:22 with the beta.
;D Billy is a happy boy !