Planetside Software Forums

General => Image Sharing => Topic started by: inkydigit on April 05, 2009, 04:06:16 PM

Title: picnic - updated
Post by: inkydigit on April 05, 2009, 04:06:16 PM
basically the same world as my last post, some modifications... hopefully this is an improvement!
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Title: Re: picnic - updated
Post by: Hetzen on April 05, 2009, 04:19:23 PM
The grass and trees look good, the composition works, not sure about the number of boulders though. Possibly keep them more to the edge of the tree line, or clump them up using a paint shader. I'd like to see this with a little more detail on the render to see how the tree models stand out. Maybe paint around the edges of the boulders for a taller grass population.
Title: Re: picnic - updated
Post by: Zairyn Arsyn on April 05, 2009, 04:29:10 PM
I left a comment on your deviantart page for this one.
Title: Re: picnic - updated
Post by: Mohawk20 on April 05, 2009, 04:48:06 PM
From the small thumbnail version I thought those rocks were haystacks. Maybe another option?
Title: Re: picnic - updated
Post by: rcallicotte on April 06, 2009, 09:22:51 AM
Very nice.  A suggestion - add a Reflection Shader at the end of your fake stone's shader and remove the Ray Trace reflections (for rendering time; otherwise leave it).  Then scaled the reflection down a bit with the refraction settings.  This image is very good and little touch like that will help its realism.