Ground Cover Mashup :)
Made a mashup of my ground cover plants. Going to use them in my bluebell wood render over the weekend. The lighting by the way is two enviro lights, one set to AO and one to GI.
Render time 2.15
1~11~3~3~8
richard
Now that's some great lighting going on there. Any chance of smoothing out some of the ferns fronds somewhat or at least making it look a little more natural? Also possibly add another very very small scale powerfractal to your dirt layer and you would have a complete render right here without adding it to your forest scene. ;D
*edit* not the close fern but the one with the larger leaves.
I agree, this is already a worthwhile scene :D
Amazing realism in light! Nice foreground fern.
Great lighting. Small displacements on the soil would help improve realism.
Crits noted guys, thanks :)
Here's another version with the recommendations you made.
ta :)
Richard
As others have said, fantastic lighting! The plants themselves are very nice, too. Great job!
Stunning work.
Woah! Great job, man!
That is very, very nice.
Can I ask what your GI settings are for this one?
- Terje
Sure, the GI settings were 3 ~ 3 ~ 8, detail and AA 1 ~ 11.
I think however the trick was the extra Enviro Light. The first was left at default (Global Illumination) but the second was set to ambient occlusion, seems to provide a nice fill light.
Richard
Thanks for the info.
I just thought that since you have so much GI (3,3), you may get more detailed shadows if you reduce the GI blur radius to 2 for example.
I don't know how well you would see the differens in this scene, but it is something I would try.
- Terje
Just starting another render so I'll try that, let you know in a couple of hours :)
Richard
Well here it is, I took sjefen's advice and dropped the GI radius to 3, the shadows are definitely sharper, but not too sharp. I also in this version saved an exr, ran a default tone mapping on it in Photomatrix and layered in on top of the default bmp output at 50% opacity.
enjoy
richard
Hi
Great realism!
ciao
Naoo
This is popping almost out of the screen :o ;D Are you going to do the final in wallpaper-size? And will you use this for your bluebell render too? Ahh, so many questions :-[
This is better than those Crysis screenshots...!
Good job ! Very realistic !
That is beautiful!!! :o
Absolutely great! :o
Quote from: Mohawk20 on April 18, 2009, 01:13:27 PM
This is better than those Crysis screenshots...!
Now,
that was it! :) I knew I had seen that somewhere before ;)
Beautifull.
The only thing I'd want to do to take it further, if you're inclined, is to work out how to do some leaf mulch/ground debris, to break up that rather good soil texture you have there.
very nice work!
very realistic job !
:) very realistic, well done!
Bests regards, Thierry
Awesome work Richard!
I have to leave for more weekends off, as it seems whenever I return always something fantastic is being made in the meantime :)
The second version looks the best in my opinion. Best colours and contrasts.
Very realistic!
How many different populations did you use where can we get them? ;)
Martin
bang on the money!....love to see this hi res (preferably 1920x1200)...would make a neat wallpaper!
Quote from: inkydigit on April 20, 2009, 11:38:43 AM
bang on the money!....love to see this hi res (preferably 1920x1200)...would make a neat wallpaper!
Yeah ;D
Working on it guys, keep the faith :)
richard
Wonderful work, bravo!!!
Here's an update, I'm trying to combine two concepts in one, maybe more than I can chew but anyway ... I'm doing another version without the stream, I'll need to do a lot of work in a different direction to get a stream right so I'm abandoning that for the time being.
C and Cas usual :)
enjoy
Richard
That looks very good. The colors and lighting are really sweet. Great work on that.
The stones are a bit big, but they still fit very well. Also, good displacements on them!
The crystal clear water and reflections look great too.
Really looking foward to see where this is going.
Can you give some more renderspecs? I think the scene could benefit from some more atmosamples, but I think they are already set at 64 at least.
Probably takes quite some time to render this :)
The stream looks great, it actually is my favorite part of the image!
Good idea, ao always seems like it should be a post blend, but your making it work here.