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General => Terragen Discussion => Topic started by: Mid-Knight Acchan on April 28, 2009, 09:56:30 AM

Title: painted shader [Coordinates]
Post by: Mid-Knight Acchan on April 28, 2009, 09:56:30 AM
hi!

I am learning now about painted shader.
By the choice of "Coordinates" which is in Transform tab
It doesn't understand a way of using "Final position" and "Position in terrain/texture".
Isn't it possible to be given instructions in detail of the difference?
Also, how does it use when necessary?

Thank you!
Title: Re: painted shader [Coordinates]
Post by: Goms on April 28, 2009, 10:52:17 AM
Final position means the "absolute" position; it will be the same and is not affected by displacements or anything else which could affect the position.
Position in texture means, that you can change the position with displacements.
This is what i thinks what it menas. :D
Title: Re: painted shader [Coordinates]
Post by: Mid-Knight Acchan on April 29, 2009, 11:06:17 AM
It tried each position.
It pictured a line in the fractal landform and it attempted to blend it.
It put a check in "fit-"Box to the blend.

http://midknight.ame-zaiku.com/index2.html (http://midknight.ame-zaiku.com/index2.html)

It doesn't find what this means.
Title: Re: painted shader [Coordinates]
Post by: Mandrake on April 29, 2009, 06:29:56 PM
Check out this file by dandelo too.