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General => Image Sharing => Topic started by: nvseal on April 28, 2009, 02:50:07 PM

Title: Planet Landing Animation
Post by: nvseal on April 28, 2009, 02:50:07 PM
Okay, another planet animation -- this time with clouds and water. the original is only 500 * 200 px and rendered at a render quality of 0.5 and it still took 4 weeks to finish animating. Sadly, the camera goes through the ground in some places and because it was taking so long I just couldn't bring myself to re-render the whole thing again -- although I may go back and fix those specific areas sometime. Over all though, I'm basically happy with it. Sorry it is so small and not very high quality; I would have done more but it might have taken all year to render  ;D.

http://vimeo.com/4379182 (http://vimeo.com/4379182)
Title: Re: Planet Landing Animation
Post by: PorcupineFloyd on April 28, 2009, 03:18:35 PM
Absolutely amazing! 4 weeks... man, you've got patience ;-)
Title: Re: Planet Landing Animation
Post by: RArcher on April 28, 2009, 08:45:01 PM
Very cool.  My favorite parts are when the camera passes through the clouds.  How many frames long is it?
Title: Re: Planet Landing Animation
Post by: nvseal on April 28, 2009, 09:29:53 PM
4000 frames long.
Title: Re: Planet Landing Animation
Post by: neuspadrin on April 28, 2009, 09:43:16 PM
Looks great... bummer about the shadow popping in it though :(
Title: Re: Planet Landing Animation
Post by: Oshyan on April 29, 2009, 01:35:47 AM
Cool to see this. There is some nice work here, especially the sensation of movement near the middle with the high speed and extreme motion blur.

Unfortunately I think you were far too ambitious with this project, which is clear from the render time vs. resolution. 4000 frames is frankly unnecessary (IMHO, of course) for a simple planet fly-over. You had plenty of time to linger above the planet and make a slow descent, and then fly around for a while, and still make it perhaps half the length, or at most 2/3's. As I was watching it, by a little over half way through I was ready to see something different. I will say though that this was probably exacerbated by the low video quality, which muddies a lot of the potentially interesting details. In many cases I couldn't tell if there was just really bad TG2 detail popping, or significant video compression (it seemed like the latter). I think you could have had the same render time, half the running length, 50% more resolution, and it would have been a good deal more immersive (especially with higher video quality).

Regardless, on a procedural planet with still relatively little variation (compared to our real world!), even with great detail it can get a bit boring, so the video compression issue is not the whole story.

Overall a good effort, and I'd really like to see a less compressed version, if that's possible. If file size is an issue I can arrange a file space for you (try Terragen.org first, but we've had a few file upload problems lately).

- Oshyan
Title: Re: Planet Landing Animation
Post by: rcallicotte on April 29, 2009, 10:40:06 AM
Pretty stellar planet.  Great work on the terrain, the atmosphere, the clouds...well, the entire planet.   ;D

Oshyan addressed the detail popping, but that's all I saw negative...and it was long, but I kept expecting to see another ship or something like a group of buildings, etc.  I liked it.  It would be cool to do more with less.

And this was incredible.  Thanks for sharing it with us.

Title: Re: Planet Landing Animation
Post by: nvseal on April 29, 2009, 11:07:45 PM
The popping is mostly due to the low render quality. I do agree with you about the length and variety of landscape -- and the length of the animation. This is still essentailly a WIP with basic test colors. From here I want to add a few more terrain types and then get some real colors constrained to terrain type areas. I think vimeo will let you download the original video if you want to see its less compressed version.
Title: Re: Planet Landing Animation
Post by: Seth on April 30, 2009, 02:07:48 AM
great success !
Title: Re: Planet Landing Animation
Post by: rcallicotte on April 30, 2009, 09:22:55 AM
@nvseal - Have you considered including objects, like spaceships or cities or anything?
Title: Re: Planet Landing Animation
Post by: nvseal on April 30, 2009, 12:03:43 PM
The only objects I have considered have been vegetation like trees. I've thought about restricting a massive tree population with a distance shader and a shader projecting through the camera and then repopulating every frame -- so as to not use up all the memory and crash :). Don't know if this will work though (I know Bigben did something similar once).
Title: Re: Planet Landing Animation
Post by: inkydigit on April 30, 2009, 03:59:13 PM
agree with Oshyan et al ... I really got sucked into this, look forward to seeing more....thanks for sharing!
Title: Re: Planet Landing Animation
Post by: trekker317 on May 01, 2009, 02:53:37 AM
Wow ! You have done an excellent work.

Thierry

Title: Re: Planet Landing Animation
Post by: ra on May 02, 2009, 02:02:20 PM
Very well done!  :o
Title: Re: Planet Landing Animation
Post by: old_blaggard on May 03, 2009, 07:52:32 PM
Quite nice :).
Title: Re: Planet Landing Animation
Post by: Mandrake on May 03, 2009, 10:21:19 PM
Great work, I would like to see more or taller atmosphere.