After some thinking about this, i decided to share some basic terrains made with TG2.
The first one is this TG2-only coast-terrain. Its global and the render time is almost ok. ;)
Also a wave-displacer is included, which can be used to displace waves in the form of the coast.
Also the line in which the water should be has two small steps (more or less wanted :D ).
Its not a final version yet but i wanted to hear some opinions about it. And also if there is demand for terrains overall.
Thanks!
Wow, a planet-wide coastal-shape terrain shader with the appearance of erosion? If you can just integrate continent-sized features into this, you'll have a real winner!
- Oshyan
No Problem, two more power fractal shader and one warp shader should do this.
Thanks Gom. I'm keeping my eye on this.
Many thanks!
Super! Many thanks!