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General => Image Sharing => Topic started by: Martchi on May 08, 2009, 02:25:44 AM

Title: The rock
Post by: Martchi on May 08, 2009, 02:25:44 AM
Just playing with mapping!
MPVC![attachimg=#]
Title: Re: The rock
Post by: darthvader on May 08, 2009, 02:26:49 AM
Nice!
Title: Re: The rock
Post by: reck on May 08, 2009, 03:33:58 AM
Great texture work on the rock. It almost looks like it's giving the finger to someone  ;D
Title: Re: The rock
Post by: Seth on May 08, 2009, 04:02:28 AM
very real to my eyes !
Title: Re: The rock
Post by: mr-miley on May 08, 2009, 04:55:56 AM
Outstanding. Very realistic. I think that the lighting helps too, its excellent.

Miles
Title: Re: The rock
Post by: tumasch on May 08, 2009, 06:05:33 AM
I like the top but I looooove the lower part ! 8)
Title: Re: The rock
Post by: inkydigit on May 08, 2009, 06:49:50 AM
convincing...are there any displacements(bump)? or just image map?
Title: Re: The rock
Post by: Martchi on May 08, 2009, 07:00:47 AM
Quote from: inkydigit on May 08, 2009, 06:49:50 AM
convincing...are there any displacements(bump)? or just image map?
There are many displacement, i used a structure of my image
http://www.christianfly.com/guest/contest24/votable/3.jpg
Thank all !
Title: Re: The rock
Post by: Owen-G-P on May 08, 2009, 07:04:24 AM
Cool, I would like to see some sea water crashing into the rock aswell. :)
Title: Re: The rock
Post by: Revenant on May 08, 2009, 08:21:15 AM
seems not real to me, because of the too obvious texture camera projection, so that one can hardly tell is is real displacement or just shadows in the texture. too much texture coverage i think
Title: Re: The rock
Post by: Martchi on May 08, 2009, 08:58:55 AM
Quote from: Revenant on May 08, 2009, 08:21:15 AM
seems not real to me, because of the too obvious texture camera projection, so that one can hardly tell is is real displacement or just shadows in the texture. too much texture coverage i think
????it's mapping!
Title: Re: The rock
Post by: Phylloxera on May 08, 2009, 09:10:16 AM
C'est réussi !
Title: Re: The rock
Post by: Tangled-Universe on May 08, 2009, 01:49:25 PM
I think this looks pretty cool, but can you show it without the texture-maps? You said you used many displacements and I'd like to see how the balance is. More towards textures or more towards displacements?
So if you could show a lower res example I'd be delighted ;D

Martin
Title: Re: The rock
Post by: Hetzen on May 08, 2009, 04:39:21 PM
Got to say, that just looks like photoshop to me. Sorry.
Title: Re: The rock
Post by: sjefen on May 08, 2009, 05:46:09 PM
Quote from: Hetzen on May 08, 2009, 04:39:21 PM
Got to say, that just looks like photoshop to me. Sorry.

I agree. It doesn't look right.

- Terje
Title: Re: The rock
Post by: Saurav on May 08, 2009, 07:18:06 PM
The lighting looks flat, it doesn't bring out the displacement. Would love to see it with diffrent sun position.
Title: Re: The rock
Post by: Martchi on May 09, 2009, 12:36:34 AM


Bon, je vois que beaucoup d'entre vous sont sceptique (du moins les débutants) je ne voie pas l'intérêt de prétendre une chose qui n'est pas vraie, de toute façon je n'ai pas a me justifier de quoi que ce soit, de plus il me semble que j'ai indiqué " just playing with overlay" Terragen est assez puissant pour généré des textures extraordinaires, mais si vous voulez donner plus de réalisme le Mapping apporte un peu plus de réalisme à votre scène, pour vous quelle est la différence entre l'apport d'un arbre (Xfrog ou autre) qui utilise les textures de feuilles, troncs et autres et un rocher ou une montagne générée avec Terragen à qui l'on ajoute une texture (Mapping)?
Voici deux petites images avec quelques réglages différents (soleil, atmo) en basse résolution et sans Mapping!


Good, I see that much among you is skeptic (at least beginners) I does not see the interest to claim a thing which is not true, in any event I do not have has to justify me anything, moreover he seems to me that I indicated "just playing with overlay" Terragen rather powerful for is generated extraordinary textures, but if you want to give more realism Mapping a little more realism brings to your scene, for you which is the difference between the contribution of a tree (Xfrog or other) which uses textures of sheets, trunks and others and a rock or a generated mountain with Terragen to which one adds a texture (Mapping)?
Here two small images with some different adjustments (sun, atmo) in low resolution and without Mapping!

[attachimg=#]
Title: Re: The rock
Post by: Hannes on May 09, 2009, 02:45:01 AM
You used a projected shader, didn't you? That's probably the reason why it looks "photoshopped" for some of us, because the structure of the texturemap doesn't completely match the displacement of your (really fantastic) rock, although it's almost there.
I love to use image maps as well. Maybe you could try other mapping types?
Btw the lighting of the second example without the texture is awesome. I'd love to see this one with textures!
Title: Re: The rock
Post by: Seth on May 09, 2009, 03:16:23 AM
héhéhé moi j'aimais bien ton render avec l'image map !
et puis la premiere chose à laquelle j'ai pensé, c'est, pour les sceptiques, c'est qu'ils en utilisaient tous pour leurs plantes, lol !
comme quoi... les grands esprits... blablabla ;D
Title: Re: The rock
Post by: Martchi on May 09, 2009, 03:28:44 AM
Quote from: Seth on May 09, 2009, 03:16:23 AM
héhéhé moi j'aimais bien ton render avec l'image map !
et puis la premiere chose à laquelle j'ai pensé, c'est, pour les sceptiques, c'est qu'ils en utilisaient tous pour leurs plantes, lol !
comme quoi... les grands esprits... blablabla ;D
;D
Title: Re: The rock
Post by: Phylloxera on May 09, 2009, 03:38:26 AM
Je ne dirai qu'une seule chose, une bande de casse-couilles ! (http://smileys.sur-la-toile.com/repository/Combat/h_hit_3.gif)