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General => Image Sharing => Topic started by: GioMez on May 25, 2009, 05:28:34 PM

Title: Freshness (water study) - NWDA Contest submission
Post by: GioMez on May 25, 2009, 05:28:34 PM
Here where I live these days were very hot days  :-\
So I needed some freshness! ;D

Seriously, TG2 can render the best water I've ever seen!
This, of course, is a WIP; some improvements need to be done (expecially on the stones and the "wet layer"). Feel free to suggest something  :)

Hope you like it!

P.S. I almost forgot! Models by Walli (and sold by NWDA. Thanks guys!)
Title: Re: Freshness (water study)
Post by: FrankB on May 25, 2009, 05:45:49 PM
veeery nice :-)
Are you going to submit that to the contest?

Cheers,
Frank
Title: Re: Freshness (water study)
Post by: Tangled-Universe on May 25, 2009, 05:53:36 PM
Very interesting!
I like the POV a lot, offers a detailed foreground and a nicely built up depth. The elements of big stones, grasses and plants work very well.
The lighting is pretty well but on the small stones I think it looks a bit "flat" (no obvious idea of direction of light).
The water looks fresh indeed, but the bloom is a bit distracting I think. Maybe you could disable the bloom or reduce the brightness of the reflections slightly and slightly increase the spread of reflections along.

Looking forward to see your update!

Martin
Title: Re: Freshness (water study)
Post by: Seth on May 25, 2009, 05:57:23 PM
Very good start to me too !
i really like your light and composition. the colours of the big stones in the foreground is great (lovely moss).
be careful, you have some vegetation coming out of the left rock though ;)
hope to see some more soon !
Title: Re: Freshness (water study)
Post by: domdib on May 25, 2009, 06:22:00 PM
I think the foreground is excellent,  but something about the background isn't working for me - I presume you've applied a DOF mask, but instead of looking like a blurred version of the high quality foreground, it just looks a bit like a low quality render there.
Title: Re: Freshness (water study)
Post by: typerextreme on May 25, 2009, 07:05:01 PM
wow. i like. although i agree with Tangled-Universe about the bloom on the water.
Title: Re: Freshness (water study)
Post by: Mohawk20 on May 25, 2009, 07:19:08 PM
I don't know... I like the bloom. It adds to the freshness, and realism.

Great render!
Title: Re: Freshness (water study)
Post by: tumasch on May 26, 2009, 02:21:58 AM
Perhaps I'm not that picky about other people's renders but I think this is near perfection!
Wonderful job. My meager knowledge of TG2 doesn't allow to give any more hints. ;)
Title: Re: Freshness (water study)
Post by: Walli on May 26, 2009, 05:10:23 AM
great render, very nice mood!
Title: Re: Freshness (water study)
Post by: inkydigit on May 26, 2009, 05:50:06 AM
great start!
Title: Re: Freshness (water study)
Post by: DJ on May 26, 2009, 07:21:02 AM
Fantastic, gratulations!
My only suggestion:  more variation in the smaller stones would look even more realistic.

DJ
Title: Re: Freshness (water study)
Post by: rcallicotte on May 26, 2009, 08:36:13 AM
This is perfect.  Completely like a photo, though a little fuzz (at the very top).
Title: Re: Freshness (water study)
Post by: Tangled-Universe on May 26, 2009, 11:01:49 AM
Quote from: tumasch on May 26, 2009, 02:21:58 AM
Perhaps I'm not that picky about other people's renders but I think this is near perfection!
Wonderful job. My meager knowledge of TG2 doesn't allow to give any more hints. ;)

Picky is probably not what you really meant, however I'd like to explain that I consider Gio a rapidly evolving/learning TG2 user who can make very nice images. He already proved that for me.
As far as I know him he will consider my suggestions (and from the others as well) rather helpfull than being picky/over-criticising :)

Cheers,
Martin
Title: Re: Freshness (water study)
Post by: Zylot on May 26, 2009, 12:01:32 PM
This is really really good, could almost pass for a photograph.
Title: Re: Freshness (water study)
Post by: tumasch on May 26, 2009, 01:29:38 PM
Quote from: Tangled-Universe on May 26, 2009, 11:01:49 AM
Quote from: tumasch on May 26, 2009, 02:21:58 AM
Perhaps I'm not that picky about other people's renders but I think this is near perfection!
Wonderful job. My meager knowledge of TG2 doesn't allow to give any more hints. ;)

Picky is probably not what you really meant, however I'd like to explain that I consider Gio a rapidly evolving/learning TG2 user who can make very nice images. He already proved that for me.
As far as I know him he will consider my suggestions (and from the others as well) rather helpfull than being picky/over-criticising :)

Cheers,
Martin
Oops, I actually wanted to say "that picky with other people's renders as I am with mine" - that makes the whole thing clearer. Misunderstanding, sorry - that's the problem sometimes if English is not my native language...I find your criticism absolutely helpful.
Title: Re: Freshness (water study)
Post by: ra on May 26, 2009, 03:28:19 PM
Great mood and texturing!
Title: Re: Freshness (water study)
Post by: GioMez on May 28, 2009, 10:19:45 AM
Hey! Thank you all for your comments! ;D

Here it is the V2

Maybe I've saturated to much the water, I think that it will be different in the next version.
Still some issues with plants and stones, but I'm going to fix them.

Hope you like it!
Quote from: Tangled-Universe on May 26, 2009, 11:01:49 AM
[...] however I'd like to explain that I consider Gio a rapidly evolving/learning TG2 user who can make very nice images. He already proved that for me.
As far as I know him he will consider my suggestions (and from the others as well) rather helpfull than being picky/over-criticising :)
Thank you TU  :)

tumasch: a friend of mine, who is attending informatic engineering, sometimes says "everybody starts as n00b". So keep on enjoying tg2 and you will get some really cool stuff! ;)
Title: Re: Freshness (water study)
Post by: FrankB on May 28, 2009, 10:38:22 AM
this time :) you need to flatten the small stones on the shore. Usually stones around there should be flatter and less rough.
I agree about the saturation of the water.

Great to witness this being developed :)

Frank
Title: Re: Freshness (water study)
Post by: GioMez on May 31, 2009, 10:05:22 AM
Version 3!
Getting closer to final ;D
Title: Re: Freshness (water study) - V3
Post by: Oshyan on May 31, 2009, 05:10:06 PM
This is looking pretty awesome. The only thing I think could be improved much is the angular nature of the stones. That could be present in nature, but it does make it look a bit more obviously CG here. Otherwise it's very realistic.

- Oshyan
Title: Re: Freshness (water study) - V3
Post by: rcallicotte on May 31, 2009, 07:13:41 PM
Oshyan is right, of course...it's still very good.  Great lighting.
Title: Re: Freshness (water study) - V3
Post by: DaveC on May 31, 2009, 07:17:35 PM
Fantastic,  great attention to detail.
Title: Re: Freshness (water study) - V3
Post by: choronr on June 01, 2009, 01:57:00 AM
You have a gem of an image in progress here ...keep on!
Title: Re: Freshness (water study) - V3
Post by: inkydigit on June 01, 2009, 10:30:21 AM
this is looking very, very nice...looking forward to thge final!
Title: Re: Freshness (water study) - V3
Post by: bri on June 01, 2009, 12:40:13 PM
I'm also looking forward to the final. This looks amazing. The bent tree in the background really makes the picture interesting.

Is it me, or do the textures on top of the rocks in the middle ground look kind of distorted or stretched?  :-\
Title: Re: Freshness (water study) - V3
Post by: Walli on June 01, 2009, 04:07:20 PM
the only thing missing now would be some DOF, apart from that, this is one of the most amazing "close up" renderings coming out of Terragen that I have seen so far!
Title: Re: Freshness (water study) - V3
Post by: GioMez on June 02, 2009, 05:19:47 AM
Thank you all  :)
How can I smooth the stones? I've tried but with fairly poor results...

I'm also thinking to submit this to NWDA, so I must do a good job ;D
Title: Re: Freshness (water study) - V3
Post by: otakar on June 02, 2009, 11:29:56 AM
Super realistic. I love it how you guys manage to render the plants so sharply, yet not oversharpened. Very impressive!
Title: Re: Freshness (water study) - V3
Post by: GioMez on June 02, 2009, 11:51:17 AM
Well, I can say how I render models; I don't know if more talented artists do the same, but I had some good results working this way.
First of all you need good-resolution models, for example: if you plan to render a vista you'll need some hi-resolution grass and ground cover. Actually it isn't so simple establishing if a model is an "HQ" one or not (surely Walli's ones are really good! ;D), but some factors such as number of poligons, MB or quality of the textures will help.

For what concernes the rendering I usually prefer set details between 0.65 - 0.85 (it depends on the scene) and AA between 5-7 and choose a filter such as Mitchell-Netravali or Catmull-Rom.
In this case in particular I've also sharpened a little bit the bottom of the image in GIMP (using alpha channels and two layers).
Title: Re: Freshness (water study) - Final (?)
Post by: GioMez on June 05, 2009, 10:30:52 AM
The V4... I'm pretty satisfied now!

Postwork entirely made in GIMP: Focus blur, Cromatic aberration and a little bit of lens flare.
Now the "old freshness" has been restored (it was lost in V2 e V3 ;D ) and I've smoothed the big stones.

Hope you like it!
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: moodflow on June 05, 2009, 01:54:24 PM
Woah, I think this looks amazing!  I really like the DOF effect... makes it look like a model or something.   :o
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: MacGyver on June 05, 2009, 02:55:16 PM
I like it :D
Where had the freshness gone? I can't quite figure out what it is exactly but when looking closer, you're right. So what magic did you do to restore it? ;)
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: domdib on June 05, 2009, 03:49:06 PM
The water looks superb, and I also love the DOF effect in the foreground. Great work!
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: Walli on June 05, 2009, 04:54:37 PM
fantastic! the dof really does a good job to bring depth into the scene!
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: Seth on June 05, 2009, 07:14:20 PM
really good job
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: Oshyan on June 06, 2009, 12:14:25 AM
Stupendous. Some of the best small-scale objects I've seen in TG2. Nice job!

- Oshyan
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: nvseal on June 06, 2009, 01:08:41 AM
Image of the week. Great work, love the DOF.
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: tumasch on June 06, 2009, 05:02:02 AM
 :o
Look at the sharpness of some of these plants! That really amazes me. The DOF gives the whole thing an even more photo-like look. Veeeeery realistic and one of the best TG works seen so far.
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: Tangled-Universe on June 06, 2009, 06:32:58 AM
Very good work Gio! Really love it!

Martin
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: DaveC on June 06, 2009, 08:12:55 AM
I like the final a lot well done.
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: GioMez on June 07, 2009, 01:31:24 PM
Hey! Thank you very much :)

MacGyver, I modified the water setting in V2 making it more turbid to see how it looked like. In the final I restored the old settings (but actually not 100% the same).

Now I am rendering a larger and more detailed version (1500x1000, detail 0.8 and AA 8), but, apart from thread errors ( ;D ;D I'm getting used to them now, I should upgrade my system), I don't know if I could post it here because of the NWDA contest running... Maybe after the 15th of july...
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: MacGyver on June 07, 2009, 02:35:37 PM
Excellent! I like people taking initiative :P What were the original settings you used in the "final" version?
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: Tangled-Universe on June 07, 2009, 02:37:21 PM
Quote from: GioMez on June 07, 2009, 01:31:24 PM
Hey! Thank you very much :)

MacGyver, I modified the water setting in V2 making it more turbid to see how it looked like. In the final I restored the old settings (but actually not 100% the same).

Now I am rendering a larger and more detailed version (1500x1000, detail 0.8 and AA 8), but, apart from thread errors ( ;D ;D I'm getting used to them now, I should upgrade my system), I don't know if I could post it here because of the NWDA contest running... Maybe after the 15th of july...

You already submitted your current version to the contest, but you're allowed to replace it with this new version if you'd like.
The limitation is one image per person.

Martin
Title: Re: Freshness (water study) - NWDA Contest submission
Post by: Sp34k on June 07, 2009, 05:10:05 PM
I love the mood, very relaxing:) Reminds me about where my girlfriend lives.. ^,^