Planetside Software Forums

General => Image Sharing => Topic started by: JimAward on May 29, 2009, 05:38:55 AM

Title: Cathedral Rock
Post by: JimAward on May 29, 2009, 05:38:55 AM
Hi,
I was studying the strata and outcrops stuff and this is the outcome.
I started with a painting shader on the flat surface and used this shader to limit a fractal terrain. That's how this huge 2000 meters high rock was formed.
In a next version I should improve the ground texture, as the trees seem to grow right out of the rocks :(
Thanks for watching.

[attach=#]

Title: Re: Cathedral Rock
Post by: folder on May 29, 2009, 06:01:42 AM
really great rock - been trying to create something similar for a desert scene - can you be a bit more specific as to how you did this. not understanding how the painted shader was used to restrict a fractal

folder
Title: Re: Cathedral Rock
Post by: DJ on May 29, 2009, 09:51:45 AM
This is really a great terrain.
I would add some different layers of color to the strata.

DJ
Title: Re: Cathedral Rock
Post by: JimAward on May 29, 2009, 10:33:03 AM
Thanks  :)
As for the painter shader, the fractal terrain was restricted by using the painted shader as a blendshader, which has the effect of cutting off the terrain outside the painted area.
It's indeed a good idea to add more colours to the strata.

J
Title: Re: Cathedral Rock
Post by: littlecannon on May 29, 2009, 04:24:09 PM
Hi JimAward, That's one huge rock... I love the scale and the distant lower ground looks great. I do feel the trees don't fit the scene maybe mix a couple of different species (Bushes) and patch them up a bit with a density shader plugged into the populations... Hope you don't mind the criticism. ::)
Title: Re: Cathedral Rock
Post by: EoinArmstrong on May 30, 2009, 02:02:20 AM
Would be a great way of creating canyons too - superb pov here!
Title: Re: Cathedral Rock
Post by: inkydigit on June 02, 2009, 06:26:13 AM
very nice result!....love the structures, any chance of a clip file/node shot?...:)
Title: Re: Cathedral Rock
Post by: rcallicotte on June 02, 2009, 01:33:52 PM
Nice structure of rock.  Try adding a little reflectivity at the end of your structure's nodes for some believable sheen to the rock surface.
Title: Re: Cathedral Rock
Post by: Zylot on June 02, 2009, 03:04:26 PM
Structures are great, now for the surfacing!  Add some sand or dirt and green for grass and teh trees won't be so "stand-out-ish" I think.