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General => Terragen Discussion => Topic started by: movie3dman on June 19, 2009, 12:48:22 AM

Title: camera movement?
Post by: movie3dman on June 19, 2009, 12:48:22 AM
hi anyone
i am newbie *first time*  i cant find tutorial of tg2.  how can camera movement for animation?
like camera can fly from planet go out to space.
i need your help...
thank
movie3dman
Title: Re: camera movement?
Post by: Oshyan on June 19, 2009, 01:27:39 AM
This post covers the basic animation tools currently available:
http://forums.planetside.co.uk/index.php?topic=919.msg8773#msg8773
You can animate the camera in the same way. Simply set an initial keyframe, move the timeline to your destination frame, then move the camera and set a 2nd keyframe. TG2 will interpolate between the two positions.

- Oshyan
Title: Re: camera movement?
Post by: movie3dman on June 19, 2009, 02:10:55 PM
Hi oshyan,

thank you for feedback...i look that... i cant find it seem overwhelming that.. i saw the timeline on tg2.... where is find set animation keyframe??  i rather you type basic type step to step tutorial make me clear... can you write tutorial for me...
thank
movie3dman
Title: Re: camera movement?
Post by: Oshyan on June 20, 2009, 12:30:34 AM
Do you have the registered Deep + Animation version of Terragen 2? Animation is only available in this registered version.

- Oshyan
Title: Re: camera movement?
Post by: neuspadrin on June 20, 2009, 01:00:14 PM
http://www.planetside.co.uk/wiki/index.php/Introduction_to_Animation_in_Terragen

quick writeup, havn't gone through to proof it yet, as I gotta go somewhere in a minute.  I will go back through and fix some stuff, and maybe add a little more later.  Also I will cover how to take image output and turn it into video using free programs once I can get the time to write it up.

As Oshyan said, animation is only available if you purchased Terragen Deep + Animation.
Title: Re: camera movement?
Post by: Oshyan on June 20, 2009, 03:13:59 PM
Great work, thanks! Animation will also be covered in upcoming additions to the official docs.

- Oshyan
Title: Re: camera movement?
Post by: movie3dman on June 21, 2009, 11:22:55 PM
yes duh.. i have register Deep + Animation version of Terragen 2.0.3.1 but i struggle with that... i feel like fraud up... waste my time for 4 hour struggle for nothing...  that is waste time...  pls help me.. i like to see step to step on tutorial with pdf file for picture to picture is very clear than complex words paragraph please... :'( :'( :'( :'( :'( :'( :'( :'( :'( :'(
Title: Re: camera movement?
Post by: neuspadrin on June 22, 2009, 07:18:16 AM
Did you take a look at the tutorial i posted?

Also have you tried doing non animation stuff first? its better to learn how to do still images and then move to learning to animate.
Title: Re: camera movement?
Post by: Henry Blewer on June 22, 2009, 08:30:02 AM
Try with simple things like a camera pan. I learned Blender in this way. I think Terragen 2 uses key frames. Start with the camera pointing at one area of the landscape. Make a keyframe. Set the time/image to maybe 100. Rotate the camera a little, 40 degrees maybe. Create a second keyframe for frame 100. Make a new directory to store the images. Set the output to this directory.
Just use the default start landscape without shaders. Use quick render at 320 x 240 resolution. Even my computer can calculate the frames pretty fast with the default shader. You should see a series of images start to appear in the save directory.
When it's done, set up the animation record for the number of images and the number of images in the directory. In Blender, you would use record sequence. You should have a simple animation.

I have never used the animation features of Terragen 2. I don't think the free version allows it, so this is a guess of how to do an animation using Terragen 2. Most program use a method similar to this.
Title: Re: camera movement?
Post by: movie3dman on June 24, 2009, 02:35:12 AM
thank so much i got it  yahh yahhh :) :) :) :) :)