First Test
I need any comments ...
Bark trunk texture ?
Density of palms !
a special call to FrankB, Seth ,DandelO... and all the others
I've used there :
1- 8 fake stones 0.01-1m - by dandelO.
2- Procedural Grass - by dandelO.
thanks dandelO...
Very Nice Although you may want to darken it a bit...the trunks on the trees seem kinda off in some way...
I like the stones in the water, very nice effect, too bad it's barely visible.
The trees look... odd. What did you do to them?
Quote from: Falcon on June 26, 2009, 04:04:45 PM
I like the stones in the water, very nice effect, too bad it's barely visible.
The trees look... odd. What did you do to them?
... bad color that's the problem, I've to work tonight on the color of the trunk and I've to darken a little bit the palm (leaves)...
Did your model have images for it's texture? Looks like it should have three textures, leaves, main bark, and the hairs from the plates of bark, which seem white at the moment.
Quote from: Hetzen on June 26, 2009, 06:20:07 PM
Did your model have images for it's texture? Looks like it should have three textures, leaves, main bark, and the hairs from the plates of bark, which seem white at the moment.
no just colors for both trunk and texture... the palm object is in the "files sharing"
I've not played with it, but it seems to be missing a shader, ie the white bits on your render.
Quote from: Hetzen on June 26, 2009, 07:15:26 PM
I've not played with it, but it seems to be missing a shader, ie the white bits on your render.
I've changed colors... at right the Updated one ...How it is ?
Looks like you've got a block colour there. But with these sorts of models, you're screwed unless you have access to the image maps they're based on. Fine for mid to far distance only.
are these onyx tree palms? they have a surprising resemblance to onyx palm :-\
As for the trunk,most likely too much specular.
Here is the Final render of my OASIS...
Well I 've to work hard before reaching the Best one but we always try...
any any comments are welcome...