Planetside Software Forums

General => Open Discussion => Topic started by: Henry Blewer on July 08, 2009, 07:48:35 AM

Title: Mesmerized
Post by: Henry Blewer on July 08, 2009, 07:48:35 AM
 One of my Flickr contacts took this picture. He sent me an email about it and it is awesome.

     http://www.flickr.com/photos/dseidman/3699059313/sizes/o/

I sent him an email asking if he could take a star shot to post on NWDA's site. With this many stars, it would be easy to include clouds and not ruin the night sky.
Title: Re: Mesmerized
Post by: Tangled-Universe on July 08, 2009, 06:02:38 PM
I don't understand: why are there stars on the mountain? Is this postworked or? How is this made? Some things make me think it is CG, some things make me think it's a photograph.
Title: Re: Mesmerized
Post by: mhall on July 08, 2009, 08:23:11 PM
Looks more like a road to me than stars on the mountain.

A shot like this wouldn't be too hard - it looks like maybe a 30 second to 1 minute exposure (too much longer than that and you'll get the beginning of star trails in the sky).

That said, it's a gorgeous shot - I really like it. :)

~Micheal

P.S. - Ah! I just looked at the lower rez page on Flicker - there is a comment there about the mount. They lights are actually climbers on the mountain. Neat!
Title: Re: Mesmerized
Post by: Henry Blewer on July 09, 2009, 12:05:59 AM
I did not notice the white dots on the mountain. Hmm...
Anyway, Danny Stedman does very good photography in the Rocky Mountains. I don't know if he does post-processing. (Probably does, if you are good at it, bad shots can be made to look good) I just thought it was cool because I grew up in the country. I live in a city now. There is so much light pollution I can't even see the stars. I miss that.
Title: Re: Mesmerized
Post by: inkydigit on July 15, 2009, 07:24:58 AM
climbers lights?
oops didint read that up there^....:)
Title: Re: Mesmerized
Post by: matrix2003 on July 15, 2009, 06:41:04 PM
Long exposure?  Ice and lights would 'POP',  maybe?

WOW  apparently I can't read a whole thread either!  ::)