Planetside Software Forums

General => Image Sharing => Topic started by: maulsull on July 17, 2009, 02:41:28 PM

Title: Grass and mud.
Post by: maulsull on July 17, 2009, 02:41:28 PM
Attempt to make some damp looking mud. I think it turned out ok. Grass by Walli.
Title: Re: Grass and mud.
Post by: tee on July 17, 2009, 02:56:17 PM
It looks like mud and pretty damp to me good stuff
Title: Re: Grass and mud.
Post by: Phylloxera on July 18, 2009, 06:32:12 AM
There is a problem your small stones are on largest. I do not remember exactly how to make but it is possible to avoid that!

Title: Re: Grass and mud.
Post by: Tangled-Universe on July 18, 2009, 07:22:34 AM
Quote from: Phylloxera on July 18, 2009, 06:32:12 AM
There is a problem your small stones are on largest. I do not remember exactly how to make but it is possible to avoid that!



Merge the fake stone layers one by one with a merge shader set to "highest - raise".

Martin
Title: Re: Grass and mud.
Post by: Henry Blewer on July 18, 2009, 08:29:54 AM
I just made the small stones first. Your way, Martin, sounds easier. Thanks for the tip!
Title: Re: Grass and mud.
Post by: Gannaingh on July 18, 2009, 05:39:15 PM
looking good! maybe the mud could be a little darker, although the image brightness is probably a result of the brightness of my computer screen.
Title: Re: Grass and mud.
Post by: maulsull on July 19, 2009, 08:49:48 AM
Thanks for the comments. Fixed the stones problem now. Thanks for the advice on the merge shaders. Something new to learn all the time!

James
Title: Re: Grass and mud.
Post by: Henry Blewer on July 19, 2009, 08:59:47 AM
You have some 'Exploding stones'. to get rid of these, turn off the blend as shader option.
Title: Re: Grass and mud.
Post by: Tangled-Universe on July 19, 2009, 09:12:01 AM
This looks pretty nice so far :) perhaps you could add some size-variation to the grasses and maybe the big stones would look better with less bright colors.

Quote from: njeneb on July 19, 2009, 08:59:47 AM
You have some 'Exploding stones'. to get rid of these, turn off the blend as shader option.

blend as stone density, you probably mean... this should solve the problem.
Title: Re: Grass and mud.
Post by: Henry Blewer on July 19, 2009, 11:06:58 AM
Opps! That is what I meant.