http://www.robinwilson.net/ (http://www.robinwilson.net/)
ID - thanks for the link 8)
Very ineresting concepts there and i am going to find out what is needed to get the effects
Mike
I bookmarked the link you provided. It is a really neat way to look at a landscape. T2 renders would look really sharp with this method.
I have tried something like this using qtvr frames (TG0.9 mac) and stitching them together...
http://www.renderosity.com/mod/gallery/full.php?member&image_id=971371 (http://www.renderosity.com/mod/gallery/full.php?member&image_id=971371)
and just using a w i d e pov, (I thimk?)
http://www.renderosity.com/mod/gallery/full.php?member&image_id=1236191 (http://www.renderosity.com/mod/gallery/full.php?member&image_id=1236191)
the rest of my gallery at r'osity....
http://www.renderosity.com/mod/gallery/browse.php?user_id=240991 (http://www.renderosity.com/mod/gallery/browse.php?user_id=240991)
:)
Here is another one. It's rather lengthy.
http://www.air-and-space.com/20051113-17%20Saline/DSC_4826-56%20South%20Basalt%20Flow%20pan%20transform%20l.jpg
If you have a 3D app like Lightwave, Maya, 3DS, Carrara and the such you can use the last Pano and ones like that as an LDRI. It really woks very well and in most cases looks better than your standard HDRI with the exception of a Light Probe.