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General => Image Sharing => Topic started by: aymenk2003 on July 26, 2009, 08:40:01 PM

Title: The Rocky Mountain
Post by: aymenk2003 on July 26, 2009, 08:40:01 PM
Here's I'am with a new render...
any comments...
Title: Re: The Rocky Mountain
Post by: Gannaingh on July 26, 2009, 09:09:44 PM
I like the texturing on the rock wall, although the angle of the sun makes the rock-face on the left side of the image seem flat due to a lack of shadows.
Title: Re: The Rocky Mountain
Post by: Renegade26 on July 27, 2009, 04:51:54 PM
I like the displacements very much but the thing that makes this image look a little 'hollow' is the lighting IMO.

Try setting the Red Sky Decay a little higher and lowering the angle of the sun - maybe even bring the sun into the corner of the POV - it should add some depth to this work...
Title: Re: The Rocky Mountain
Post by: Seth on July 27, 2009, 04:53:01 PM
nice colours on this one
Title: Re: The Rocky Mountain
Post by: aymenk2003 on July 29, 2009, 03:42:41 AM
Quote from: Renegade26 on July 27, 2009, 04:51:54 PM
I like the displacements very much but the thing that makes this image look a little 'hollow' is the lighting IMO.

Try setting the Red Sky Decay a little higher and lowering the angle of the sun - maybe even bring the sun into the corner of the POV - it should add some depth to this work...
Title: Re: The Rocky Mountain
Post by: Matt on July 29, 2009, 05:18:34 PM
May I ask if you based this on an old project file, or one that you got from somebody else? The reason I ask is that I see some parallel lines in the water. Make sure that you enable "microvertex jitter" in the renderer if you are working from old project files.

Microvertex jitter has been enabled in the default project for quite some time, so the reuse of old projects is the only reason I can think of for why I keep seeing this problem.

Matt
Title: Re: The Rocky Mountain
Post by: tee on July 29, 2009, 06:43:15 PM
Very similar to something I did in orig Terragen, almost identical in fact, weird how two people can come up with the same concept/pov. I got some horrendous parallel lines on water on that one as well
[attachthumb=#]
Title: Re: The Rocky Mountain
Post by: Gannaingh on July 30, 2009, 09:03:36 PM
Much Better :) I really like the water in the latest one, also the shadows give the wall a lot more depth. What were your GI settings? I'd say increasing them to something like 1/3 to try and get more detail in the shadows. Overal this is coming along very well.
Title: Re: The Rocky Mountain
Post by: Henry Blewer on July 30, 2009, 09:24:53 PM
The last is really much better. I would put some strata into int terrain section. The strata could use large layering there.