Planetside Software Forums

General => Image Sharing => Topic started by: Dan on August 01, 2009, 07:03:33 AM

Title: A dead place
Post by: Dan on August 01, 2009, 07:03:33 AM
another attempt to produce "art" ;)
i turned off GI to get those really hard shadows (and a short render time :D )
thx to ogre for the tombstone pack :)
Title: Re: A dead place
Post by: Henry Blewer on August 01, 2009, 08:35:28 AM
The render is good. I do like the sand and the clouds. Maybe some dry brush/bushes might make it less harsh looking. Or for more stark effect, put the sun behind the tombstone. Use the long shadow reaching towards the camera.
Title: Re: A dead place
Post by: Gannaingh on August 01, 2009, 02:12:19 PM
the sand looks sweet, although the cross could use some better texturing, still nice job :)
Title: Re: A dead place
Post by: Phylloxera on August 02, 2009, 04:25:47 AM
I like it !
Title: Re: A dead place
Post by: Seth on August 02, 2009, 05:02:49 AM
good idea !
with more work you could get something very comics' books looking... something like Frank Miller, you know ?
Title: Re: A dead place
Post by: Dan on August 02, 2009, 05:12:23 AM
sorry but i dont know Frank Miller ;)
but im glad that you like it :) i think i'll try to add a few plants (does anybody have a good looking dry bush or (even better) some bones?) and maybe some postwork in PS...
Title: Re: A dead place
Post by: Henry Blewer on August 02, 2009, 08:18:04 AM
Mr.Lamppost's brush pack may be just the thing. Just change the surface colors in the surface shaders. I don't know where to find bones. There are probably are many free objects which can be found.
Title: Re: A dead place
Post by: Tangled-Universe on August 02, 2009, 09:20:20 AM
How did you do the sand? ;)
Title: Re: A dead place
Post by: Dan on August 02, 2009, 10:51:49 AM
the sand, to be honest was sheer luck :D i already tried a desert scene once...and played around quite a while...its only a strechted powerfractal and very small-sized fakestones...here's the clipfile :)
Title: Re: A dead place
Post by: Dan on August 08, 2009, 08:30:06 AM
ok, here's a new render...i added some of Mr. Lamppost's bushes (thx to him for sharing :) ) and a skull which i downloaded from a 3d models page...
comments would be nice ;)
Title: Re: A dead place
Post by: Dune on August 08, 2009, 01:56:58 PM
The first one is great! I don't like the bushes and skull. Keep it simple and strong. This is art!

---Dune
Title: Re: A dead place
Post by: Henry Blewer on August 08, 2009, 04:31:51 PM
I only have a problem with the skull. I do like the displacement which you added to the cross.
Title: Re: A dead place
Post by: Dan on August 09, 2009, 06:48:44 AM
ok...i think this is my final version...i removed the skull (as you said, it didn't really fit into the picture) but kept the bushes...just because they hide some distant sand-ripples which look a bit too stretched ;)
Title: Re: A dead place
Post by: Naoo on August 09, 2009, 07:01:46 AM
Hi Dan

Very, very cool image with wonderful Sand!

But I don't like the Texture on the cross.
The shader should be smaller or have a second, smaller one for 1mm displacement or it could be darker...


ciao
Naoo
Title: Re: A dead place
Post by: Henry Blewer on August 09, 2009, 08:22:36 AM
I think the cross looks fine. This is a really stark image with a lot of powerful themes. Great job!
Title: Re: A dead place
Post by: domdib on August 25, 2009, 07:48:47 AM
Very well composed image - thanks for sharing the sand!