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General => Terragen Discussion => Topic started by: Elegy on August 04, 2009, 02:35:26 AM

Title: Cirrus clouds?
Post by: Elegy on August 04, 2009, 02:35:26 AM
Does anyone have any tips on how to make cirrus clouds? Cirrus clouds from what I can tell seem to be characterised by thin fibrous strings but I'm at a loss at how to create such fibres procedurally. Ideally, I'd like to create clouds like this:

http://www.freewebs.com/thomp730/Cirrus%20clouds-Horz.jpg (http://www.freewebs.com/thomp730/Cirrus%20clouds-Horz.jpg)
http://upload.wikimedia.org/wikipedia/commons/d/d9/Cirrus-clouds-warsaw-may-22-2005.jpg (http://upload.wikimedia.org/wikipedia/commons/d/d9/Cirrus-clouds-warsaw-may-22-2005.jpg)
http://outdoors.webshots.com/photo/2988600270057907249vjmFSN (http://outdoors.webshots.com/photo/2988600270057907249vjmFSN) (I think these clouds are cirrocumulus)

I've tried warping a Perlin Ridges cloud layer using a redirected Alpine Fractal with some reasonable results but I still can't seem to create the fibres.
Title: Re: Cirrus clouds?
Post by: CCC on August 04, 2009, 02:42:07 AM
The first image of cirrus i have yet to see done in terragen 2 or any software for that matter. I think it is really a matter of coming up with a new particular noise type that kind of resembles long feathery inverted erosive flows.

The second image looks more achievable as i have seen somewhat similar clouds done in terragen 2.   

The link is dead for your third image.


As far as tips i have not gotten to this area yet (Experimental Cirrus) but no doubt there are others here that can assist you.  :)

Title: Re: Cirrus clouds?
Post by: Elegy on August 04, 2009, 03:05:41 AM
Oops. I've fixed the last link now.

Recently I had an idea of making large features using Perlin Ridges or one of the Perlin Mixes (~1500m) and warping them very heavily to form the basic shape of the cirrus, then merging the result with medium regular Perlin/Perlin Mix features (~300m) which are also warped, and then merging that result with small Ridged features (~40m).

The merging of Ridged-Mix-Ridged or Ridged-Original Perlin-Mix should in theory give some variation and make the result look somewhat like the second picture but unfortunately, so far that's only been in theory. In practice, my results look obviously merged or warped.
Title: Re: Cirrus clouds?
Post by: inkydigit on August 04, 2009, 03:28:51 AM
you could try 'stretched' fractals with a warp shader(s) to blend??...I have dreamt of these(mares tails) clouds in 1 and 2, and have often tried to think of a way to do these, but have not tried myself (yet!!)
Title: Re: Cirrus clouds?
Post by: Henry Blewer on August 04, 2009, 08:58:06 AM
I mostly use alto-cumulus clouds for this. Change the height to about 12,000. Make the noise type ridged. Change the lead in scale to 80,000. Make the scale 1500. 1 works well for detail. I change the edge sharpness to 0.4 to 0.8. Set the cloud height to 45 to 65. Increase the coverage to 50 to 70 percent. Make the clouds very wispy and add some softness. They can be noise stretched as well. Huge noise stretching makes good ring clouds for a planet. I'll attach a clip file, might be easier to see it.
Can't save the node as a clip file. Using free edition.
Title: Re: Cirrus clouds?
Post by: Elegy on August 04, 2009, 09:33:01 AM
Inkydigit - I've tried stretched fractals with unconvincing results.

Njeneb - Thank you, I'll try that and see where it goes.
Title: Re: Cirrus clouds?
Post by: Henry Blewer on August 04, 2009, 10:15:03 AM
In the image sharing threads, I posted a link and a tgd file. Check out the tgd. It uses my cirrus layer clouds. The thread is Towers.
Title: Re: Cirrus clouds?
Post by: Matt on August 04, 2009, 09:31:50 PM
Quote from: njeneb on August 04, 2009, 08:58:06 AM
Can't save the node as a clip file. Using free edition.

That is not a restricted feature :)

Matt
Title: Re: Cirrus clouds?
Post by: Elegy on August 05, 2009, 10:19:08 PM
I've just had a few ideas for how to create altocumulus clouds with promising results. Once I've seen this through, I'll be sure to download your file and get back to the cirrus. Thanks again.
Title: Re: Cirrus clouds?
Post by: dandelO on August 07, 2009, 07:31:45 AM
Njeneb:
You must highlight all the nodes you want to save or the 'save nodes as clipfile' option will be greyed-out in the context menu.
Title: Re: Cirrus clouds?
Post by: Henry Blewer on August 07, 2009, 08:06:38 AM
That's what happened. I just clicked on the one node, the density shader. I've been working long shifts lately, with little sleep. It's making it hard to concentrate.
I've been experimenting using a voroni noise merged with a power fractal then pumped into the blending input of the density shader. I am trying to get the bumpy look cirrus clouds sometimes have.