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General => Image Sharing => Topic started by: schmeerlap on August 04, 2009, 05:52:11 AM

Title: Gila Desert
Post by: schmeerlap on August 04, 2009, 05:52:11 AM
The Turkey Buzzard and Gila Monster are extracted from photos and intigrated into the scene using Photoshop.
The plants are from Walli's Dry Bush Pack, which can be purchased at the NWDA site.

John
Title: Re: Gila Desert
Post by: Phylloxera on August 04, 2009, 05:57:45 AM
Did you use an image map shader to make your surfaces? I find that gives a strange effect!
Title: Re: Gila Desert
Post by: schmeerlap on August 04, 2009, 06:12:29 AM
Quote from: Phylloxera on August 04, 2009, 05:57:45 AM
Did you use an image map shader to make your surfaces? I find that gives a strange effect!


I'm guessing the "strange effect" you're referring to is the strata pattern on the buttresses. Yes, I did use an image map shader here, with the projection dimensions set at a 4 to 1 ratio and projected using Cylindrical.
And I'm happy with the result of this "strange effect"!

John
Title: Re: Gila Desert
Post by: Henry Blewer on August 04, 2009, 08:46:19 AM
As I said on Flickr, I really like the sand. The image shows off Walli's plants well. Someday I will try an image map displacement.
Title: Re: Gila Desert
Post by: inkydigit on August 04, 2009, 09:04:52 AM
looks very nice John, took a while before I 'spotted' the little critter under the bush....I like the displacements on the cliffs, and the sand texture is excellent, I wonder if the strange effect that Phyllo noted is the larger patches of (dis)colourations in the sand?....I perhaps thought that these could have been made subtler, my personal taste of course, not really a crit, but an observation!
Title: Re: Gila Desert
Post by: efflux on August 04, 2009, 01:32:15 PM
Cool mesa style terrain.
Title: Re: Gila Desert
Post by: Phylloxera on August 05, 2009, 03:33:03 AM
Quote from: schmeerlap on August 04, 2009, 06:12:29 AM
Quote from: Phylloxera on August 04, 2009, 05:57:45 AM
Did you use an image map shader to make your surfaces? I find that gives a strange effect!


I'm guessing the "strange effect" you're referring to is the strata pattern on the buttresses. Yes, I did use an image map shader here, with the projection dimensions set at a 4 to 1 ratio and projected using Cylindrical.
And I'm happy with the result of this "strange effect"!

John
[/quote

Ok if it is desired!
Title: Re: Gila Desert
Post by: ozijon on August 07, 2009, 04:38:54 AM
Nice work  ;D
Title: Re: Gila Desert
Post by: Naoo on August 07, 2009, 05:16:08 AM
Hi

Cool. The best in my eyes is the middel part (hills).


ciao
Naoo
Title: Re: Gila Desert
Post by: Hetzen on August 07, 2009, 07:38:25 AM
I like this a lot. Very convincing. Maybe some dead stalks or bleached grass dotted about in the foreground. Great cloud scape, the models work well, the difference in land scapes is well executed with the scree from the mesas really making the transitional step believable. Maybe a little less curvature in the strata.