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General => Terragen Discussion => Topic started by: CowHickey on August 05, 2009, 03:52:04 PM

Title: Render Manager
Post by: CowHickey on August 05, 2009, 03:52:04 PM
Hi,

I've been working on a render manager which splits the rendering of a single scene across several machines. At this point in time it's not much more than a proof of concept with a very crude interface. I was just wondering if there is enough demand to carry on the development to make it more suitable for general use.

Current features include

Please reply to this post or send me a PM if you think I should carry on with my development.

Thanks for your time.
Title: Re: Render Manager
Post by: cyphyr on August 05, 2009, 04:03:47 PM
Very definitely keep working on it, sounds great :)
Feature request: It really must be able to stitch together Terragens .exr output.
Thanks
Richard
Title: Re: Render Manager
Post by: goldfarb on August 05, 2009, 06:00:32 PM
yes :)

do you mind if I ask how you are stitching the regions together?
Title: Re: Render Manager
Post by: old_blaggard on August 05, 2009, 06:46:39 PM
Yes! Please develop this! Have you written the code in such a way that it could be easily ported to the Mac? (No Windows-specific libraries, just C/C++ or something?)
Title: Re: Render Manager
Post by: Mr_Lamppost on August 05, 2009, 07:25:00 PM
Yes please.  It could be very useful.
Title: Re: Render Manager
Post by: CowHickey on August 06, 2009, 03:20:40 AM
@cyphyr - I had to look up what the EXR file format was  :) - it looks a tad more complex than bitmaps, so I'll be sticking to those whilst I get the code up to scratch.

@goldfarb - I'd like to keep that secret for a while until I'm sure it actually works correctly with all images. The way I'm doing it is very simple, but can be a little time and memory intensive. Once I'm sure it is bulletproof, then I'll be happy to share how it works.

@old_blaggard - the code is written in C# so cannot be ported easily to the Mac. I have written OSX code before and should be able to port it over. However, I want to get the basics right first so will be concentrating solely on Windows initially.

Now I just need to think of a cool name...  :D
Title: Re: Render Manager
Post by: Oshyan on August 06, 2009, 03:43:01 AM
I do believe the open source ImageMagick image library supports OpenEXR, as does the FreeImage library which TG2 uses: http://freeimage.sourceforge.net/

So it shouldn't be too hard to add support, in theory. :)

- Oshyan