Ce n'est pas Fameux mais if faut toujours faire qlq chose...
It's is not a really a good image ... instead of doing nothing...
any critics ...
NKAID...
Seems to be some issues with the model, some fleks of white in dark areas, dark in white areas, not too sure if that can be helped though.
In terms of TG stuff, the stones seem too smooth/flat and could use some displacements. other then that, it's a solid start.
It's quite an intriguing image all the same. Who lives here? Where is it?
I looked at this just before work last night. The models faces have phong shading added to them. This is causing the 'rounded' look. You may have to load your house object into the modeling program to turn off the phong shading. The only other issue was scale. The house seems to big for the landscape.
I have had scale issues in my stuff. It's very hard to properly locate a small scaled model. The best way I have found is to right click on the location and copy the coordinates. Then adjust the scale and the Y location.
Quote from: domdib on September 08, 2009, 04:54:07 AM
It's quite an intriguing image all the same. Who lives here? Where is it?
:-\ :-\ ??? ??? :( :(
I believe domdib is hinting that you created an image with very good atmosphere and raises questions in the viewers mind ;)
I believe you are correct, Zylot ;)
Quote from: domdib on September 08, 2009, 03:55:32 PM
I believe you are correct, Zylot ;)
It doesn't matter I have to do more renders to get the best one Im not agry anymore thanks to your comment
domdib NKAID...
Glad that I could help :)