Planetside Software Forums

General => Image Sharing => Topic started by: CCC on September 18, 2009, 12:00:29 AM

Title: Mesas from GC
Post by: CCC on September 18, 2009, 12:00:29 AM
I wanted to show off the quality of GeoControl 2 inside of Terragen 2.
Title: Re: Mesas from GC
Post by: Oshyan on September 18, 2009, 01:19:55 AM
There's no good reason I can think of for it to take that long. What were your quality settings?

- Oshyan
Title: Re: Mesas from GC
Post by: CCC on September 18, 2009, 01:36:16 AM
Detail: 1
Anti-aliasing: 6
Cubic B-Spline
All Ray traced shadows on (maybe the problem come to think of it)
Soft Shadows: Diameter 5, Quality 9
Atmosphere: 32
Title: Re: Mesas from GC
Post by: Oshyan on September 18, 2009, 02:12:52 AM
Quote from: CCC on September 18, 2009, 01:36:16 AM
All Ray traced shadows on (maybe the problem come to think of it)

In the immortal words of many before me, "well, there's your problem". Yes, raytraced shadows in the atmosphere and cloud quality tabs are completely unnecessary in most cases. The only time I would normally recommend enabling one of them is in the atmosphere node *only* when the sun appears to be shining through a part of the terrain when low to the horizon. Otherwise you should always leave them off as they will contribute nothing visible to the render, and eat up lots of render time.

- Oshyan
Title: Re: Mesas from GC
Post by: FrankB on September 18, 2009, 02:35:21 AM
this scene also does not benefit from soft shadows really. I would turn it off for this as well. You should get this down to 1-3 hours, depending on your machine.

Cheers,
Frank
Title: Re: Mesas from GC
Post by: Henry Blewer on September 18, 2009, 06:11:58 AM
I render test images. With experience, you start to get a feel for how much 'extra' is needed. Using the Crop Render helps also.
Title: Re: Mesas from GC
Post by: CCC on September 18, 2009, 09:18:11 AM
Quote from: Oshyan on September 18, 2009, 02:12:52 AM
Quote from: CCC on September 18, 2009, 01:36:16 AM
All Ray traced shadows on (maybe the problem come to think of it)

In the immortal words of many before me, "well, there's your problem". Yes, raytraced shadows in the atmosphere and cloud quality tabs are completely unnecessary in most cases. The only time I would normally recommend enabling one of them is in the atmosphere node *only* when the sun appears to be shining through a part of the terrain when low to the horizon. Otherwise you should always leave them off as they will contribute nothing visible to the render, and eat up lots of render time.

- Oshyan

Indeed, i was alomst 100% certain they had something to do with atmospherics but now i know.    ;D
Title: Re: Mesas from GC
Post by: CCC on September 18, 2009, 09:19:06 AM
Quote from: FrankB on September 18, 2009, 02:35:21 AM
this scene also does not benefit from soft shadows really. I would turn it off for this as well. You should get this down to 1-3 hours, depending on your machine.

Cheers,
Frank

Yes, sense i am doing a rather side vista shot. That does make sense in this case.
Title: Re: Mesas from GC
Post by: CCC on September 19, 2009, 02:04:08 PM
Here is a more orthographic point of view to show the additional details.
Title: Re: Mesas from GC
Post by: CCC on September 19, 2009, 09:29:14 PM
Again but without vegetation and stones in order to show the detail form the imported heightfield itself.

Title: Re: Mesas from GC
Post by: Zairyn Arsyn on September 19, 2009, 09:41:52 PM
the two images above look totally awesome.  ;D
bigger please.
Title: Re: Mesas from GC
Post by: Henry Blewer on September 20, 2009, 08:28:53 AM
I like GC3 best.
Title: Re: Mesas from GC
Post by: CCC on September 20, 2009, 01:32:25 PM
Quote from: ZAAI999 on September 19, 2009, 09:41:52 PM
the two images above look totally awesome.  ;D
bigger please.

Working on it.
Title: Re: Mesas from GC
Post by: CCC on September 21, 2009, 02:49:56 AM
I had to compress the jpg quite a bit but hopefully the general details still show some.
Title: Re: Mesas from GC
Post by: Henry Blewer on September 21, 2009, 07:55:35 AM
I looked at the full size. The detail is there. The bitmap must really look sharp.
Title: Re: Mesas from GC
Post by: Zairyn Arsyn on September 21, 2009, 10:48:54 AM
 
Quote from: CCC on September 21, 2009, 02:49:56 AM
I had to compress the jpg quite a bit but hopefully the general details still show some.

cool. this is better.
i spent a while looking over all the details
Title: Re: Mesas from GC
Post by: CCC on September 21, 2009, 11:03:00 PM
Quote from: ZAAI999 on September 21, 2009, 10:48:54 AM
cool. this is better.
i spent a while looking over all the details

Wait till you see what i have cooked up next.    ;D
Title: Re: Mesas from GC
Post by: Mandrake on September 21, 2009, 11:14:20 PM
That last one reminds me of the movie Dune. I like it!