Planetside Software Forums

General => Image Sharing => Topic started by: Henry Blewer on September 21, 2009, 08:25:29 AM

Title: Powell Mesa
Post by: Henry Blewer on September 21, 2009, 08:25:29 AM
A work in progress. I am experimenting with render settings. I may also go to NWDA to get the dry plant pack for it. A different point of view, with some calm water is being tested/rendered now.

http://farm3.static.flickr.com/2646/3940306109_aaafd719d7_o.jpg
Title: Re: Powell Mesa
Post by: Zairyn Arsyn on September 21, 2009, 09:14:39 AM
i like your surfacing, i look forward to seeing more renders from this wip.
Title: Re: Powell Mesa
Post by: Falcon on September 21, 2009, 09:20:44 AM
That's great erosion on those cliffs. How did you do them? Heighfield erode or surface shaders?
Title: Re: Powell Mesa
Post by: domdib on September 21, 2009, 11:00:39 AM
I second Falcon and ZAAI999. The only things I would change if it were me rendering it, is more dramatic lighting and clouds. But it's your baby.
Title: Re: Powell Mesa
Post by: Henry Blewer on September 21, 2009, 03:55:23 PM
I have been using power fractals for erosion. I used ridged power fractals with the Y axis slightly stretched. I'll upload the tgd file. You guys can play with it, or use it.

http://forums.planetside.co.uk/index.php?topic=7597.0
Title: Re: Powell Mesa
Post by: typerextreme on September 21, 2009, 06:14:22 PM
good luck with this WIP. one thing i notice is that the clouds look slightly grainy and flat. could just be me though ;D
Title: Re: Powell Mesa
Post by: Feenixnz on September 21, 2009, 07:03:15 PM
this looks wicked man, loving the erosion for sure. look forward to the project file ;D
Title: Re: Powell Mesa
Post by: Henry Blewer on September 22, 2009, 10:07:37 AM
Here is a new render. I moved the strata shader up, so the redirect shader is below for this image. (Terrain) Otherwise it's just a slightly different POV.

http://farm3.static.flickr.com/2671/3944016283_6e32d92fbf_o.jpg
Title: Re: Powell Mesa
Post by: Volker Harun on September 22, 2009, 11:30:16 AM
PoV is much better ;) and the clouds add much to the realism.
Title: Re: Powell Mesa
Post by: Henry Blewer on September 22, 2009, 04:39:14 PM
I'll pick it up again in a month. Rents due, and I skipped paying Time Warner for the internet connection. I really need the dry plants from NWDA to pull this one together.
Title: Re: Powell Mesa
Post by: Falcon on September 23, 2009, 12:22:57 AM
Quote from: njeneb on September 21, 2009, 03:55:23 PM
I have been using power fractals for erosion. I used ridged power fractals with the Y axis slightly stretched. I'll upload the tgd file. You guys can play with it, or use it.

http://forums.planetside.co.uk/index.php?topic=7597.0

Thanks a lot. That's a very interesting approach. And it works very well on other terrains as well. Here's a (quick, quality 0.25) render of one of my scenes, with just your erosion approach applied, and the original render (without) for comparison. This is without any further tweaking, give me half an hour and it'll all fit perfectly. Great job, njeneb!



Title: Re: Powell Mesa
Post by: Henry Blewer on September 23, 2009, 07:57:40 AM
Falcon, I'm glad you found use for this technique. It's simple, so it's easy to remember. I like simple, it gives more time for developing more complex stuff where it may be needed more.