Planetside Software Forums

General => Image Sharing => Topic started by: Jack on October 11, 2009, 08:44:04 PM

Title: The Crossing
Post by: Jack on October 11, 2009, 08:44:04 PM
A similar world to Leonis Prime Just played around with the mountain displacments
trees are my own
ships are from skynet couldnt be bothered modeling my own atm

57min render time  ;D

planets and postwork done in photomatix photoshop then finished off in lightroom
(5 exposure levels)
enjoy!

(http://fc00.deviantart.com/fs50/f/2009/284/3/8/The_Crossing_by_Wetbanana.png)

Fullview
Resolution: 1800×844

http://fc00.deviantart.com/fs50/f/2009/284/3/8/The_Crossing_by_Wetbanana.png (http://fc00.deviantart.com/fs50/f/2009/284/3/8/The_Crossing_by_Wetbanana.png)
Title: Re: The Crossing
Post by: MacGyver on October 13, 2009, 08:06:13 AM
Oh, I've looked at it and didn't comment, shame on me :-[
Another lovely piece as always ;)
Title: Re: The Crossing
Post by: Henry Blewer on October 13, 2009, 08:13:33 AM
Another great looking render. I like the way you border your images. I may do something similar in the future. It seems to make them 'pop'.
Title: Re: The Crossing
Post by: rcallicotte on October 13, 2009, 09:00:18 AM
Where they goin'? 

Very nice.  I like what you do.
Title: Re: The Crossing
Post by: Zairyn Arsyn on October 13, 2009, 09:53:39 AM
those ships look pretty serious.

i like the sheared displacements, it goes well with this render. :)
Title: Re: The Crossing
Post by: aymenk2003 on October 14, 2009, 01:43:35 AM
I like the displacement on the mountain ....
It has more details ...

NKAID...
Title: Re: The Crossing
Post by: ra on October 14, 2009, 12:11:15 PM
I really enjoy your renders! Perfect cinematic work!
Title: Re: The Crossing
Post by: domdib on October 14, 2009, 12:33:29 PM
57 m seems very quick - are you putting all your main displacements in, and then generating a heightfield to re-use for quicker rendering, or do you just have a monster rig?  :)

I do like the displacements on the mountain, and you always seem to get very dramatic displacements. Do you have a particular set of shaders/heightfield operators you always use?
Title: Re: The Crossing
Post by: DigitalFear on October 14, 2009, 05:20:19 PM
57m at that resolution; I agree, that's insane :P

Very nice image!
Title: Re: The Crossing
Post by: Jack on October 14, 2009, 06:20:41 PM
Quote from: domdib on October 14, 2009, 12:33:29 PM
57 m seems very quick - are you putting all your main displacements in, and then generating a heightfield to re-use for quicker rendering, or do you just have a monster rig?  :)

I do like the displacements on the mountain, and you always seem to get very dramatic displacements. Do you have a particular set of shaders/heightfield operators you always use?

I use a geocontrol export
and add a simple power fractal and a twist and shear shader thats all!
I use a simple sharpen filter in photoshop just to bring out some of the hidden details aswell