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General => Image Sharing => Topic started by: littlecannon on October 13, 2009, 07:28:49 PM

Title: Result of Ryans Tutorial on Golden Forest
Post by: littlecannon on October 13, 2009, 07:28:49 PM
Thought I'd have a go. Its a bit dark, a bit noisy, but I like it. It amazes me that such a simple tgd can create such a good image and thanks Ryan.
cheers, Simon.
Title: Re: Result of Ryans Tutorial on Golden Forest
Post by: rcallicotte on October 13, 2009, 09:09:04 PM
Groovy work.  Looks great.
Title: Re: Result of Ryans Tutorial on Golden Forest
Post by: pfrancke on October 13, 2009, 11:11:55 PM
LC, nice job.  I like the fore-ground trees to frame it - But yeah, I forgot to say also.  Thanks Ryan!  Learned a lot.
Title: Re: Result of Ryans Tutorial on Golden Forest
Post by: aymenk2003 on October 14, 2009, 01:50:23 AM
Good work ...I have to try this tutorial too it seems easy  :-\


NKAID
Title: Re: Result of Ryans Tutorial on Golden Forest
Post by: littlecannon on October 14, 2009, 07:38:34 AM
It is easy and so cool at the same time. And thanks peeps.
Title: Re: Result of Ryans Tutorial on Golden Forest
Post by: PG on October 14, 2009, 07:54:57 AM
See, now this is what STALKER Call of Pripyat should look like. Atmospheric enough to kick your teeth in.
Title: Re: Result of Ryans Tutorial on Golden Forest
Post by: RArcher on October 15, 2009, 09:51:35 AM
Looks great!  I personally really like the grain in this image.
Title: Re: Result of Ryans Tutorial on Golden Forest
Post by: Henry Blewer on October 15, 2009, 09:58:53 AM
I have seen a few renders done using this method now. I think the grain is fine in all of them.
Title: Re: Result of Ryans Tutorial on Golden Forest
Post by: Zairyn Arsyn on October 15, 2009, 10:07:13 AM
looks superb.... :)

did you use the NWDA DOF tut? the foreground trees look a bit blurred...(i like that)
Title: Re: Result of Ryans Tutorial on Golden Forest
Post by: littlecannon on October 15, 2009, 02:17:06 PM
Thanks everyone and the noise has grown on me (not like a rash). zaai999.... Thanks and no, I just cheated it in Photoshop with a bit of masking and Lens blur.
Cheers, Simon.