I was thinking of developing a fictional solar system animation so this is where I started. I'm still trying to figure out why the second planet is so grainy, and for some reason my starts don't show up in the background but let's call it a WIP. ;D
It's a good start.
i agree with the above.
it'll be neat to see animated, with improvements of course. :)
Yeah, I'm getting a second system next week that I can render on. I increased the intensity of the stars but the render kept crashing about halfway through so I ramped up the GI and put supersample prepass on to do this, still crashed halfway through but it'd done this by that time. Hopefully I can render it properly on the new system.
If you rack the grey planet's atmo samples up to full quality on the slider it should take away that grain, the defaults for a new planet atmo is only 16 samples.
Maybe you've already done this, though, and it's something completely different.
Yeah, yeah. Like he said - animated. :P
Yeah the quality is 256 which is pretty high anyway. I think it may've been the clouds themselves, they're pretty big but my perception of that is usually from ground level. I'll play around with it. I got the stars to appear anyway.
DO NOT render the stars in the main image...
stars don't show any parallax in any kind of solar system animation so you can throw anything you want in there...
find a high res picture of a star field you like then composite your planet animation over top.
and you might try rendering each planet separately...compositing is your friend.
Maybe making the planet on the right a little darker would make it look better; try adding some more shadows.