I tried a couple new things in this one. I used a perlin noise function in the blend shader of the clouds. This used get altitude for the scale, and get camera location for the seed. I also used Mr. Lamppost's grasses and bushes. I also used Marc Gebhart's American Elm and oak; these are very good models. Thank to both of you!
http://farm3.static.flickr.com/2755/4124029799_0a5caf1810_o.jpg
Very nice. The only thing I'd say is that the grass looks a bit bright.
I agree with you about the grass. Mr. Lamppost made it like that. He did such a great job modeling all his plants. Neuspadrin's grasses are like this also. I wonder if they would mind me modifying them when I use them?
I really like this one, Henry. The only crit is the nearer grass clumps that looked too 'placed' and brightly coloured.
Lovely atmo settings.
I am working on a new image using this tgd. I was able to tone down the bright grass with ambient occlusion. I also want to hide the patterned foreground grass.
Good composition of scene!
Quote from: njeneb on November 22, 2009, 06:00:47 PM
I am working on a new image using this tgd. I was able to tone down the bright grass with ambient occlusion. I also want to hide the patterned foreground grass.
good, i think the grass in the foreground looks bad in comparision to the rest of image
other than that this is really good, i like the lighting, & the distribution of your objects :):)
I modified the terrain. I added some ambient occlusion. Changed the cloud settings, Added in Nuespadrin's Bent Grass in the foreground. Here's the tgd file also, for those of you who might like to visit Indiana...
Edit: damn I am tired... anyway here's a link to the image on my Flickr photstream. I forget to add it earlier.
http://farm3.static.flickr.com/2721/4127953127_f8fa26d0c1_o.jpg