Had a stab at the Earth from space for the first time, using Blue Marble masks for the clouds, and an 8k texture map. A hint of lens flare added in Photoshop.
(http://i331.photobucket.com/albums/l469/jimbowers/TESTS/blue_marble_06_v01.jpg)
Full size here: http://i331.photobucket.com/albums/l469/jimbowers/TESTS/blue_marble_06_v01.jpg
Sweet!!! 8) 8) 8) I wish Celestia could do that!!! 8) 8) 8) 8) :o :o :o :o :o :o :o
Very nice work Jim :)
I wish the clouds had a tad more elevation so that you can see the shadows a bit better and therefore improve the slightly flat look.
Everything else is just fine ;D
Cheers,
Martin
It's very Battlestar Galactica. Nice work.
Photorealistic from where I'm sitting. The clouds have just enough shadowing and definition for my eye. Even though the source data is doing a lot of the work, you've done a good job finding a dramatic perspective and working out the masking and whatnot for clouds, water/specular, etc.
- Oshyan
agree with Oshyan...very nice work!
Thanks for the comments everyone. :D
I did actually try a version with more pronounced clouds, but it didn't quite feel right.
Here's another, from a different viewpoint and a bit closer.
(http://i331.photobucket.com/albums/l469/jimbowers/TESTS/blue_marble_08_v01a.jpg)
Full size: http://i331.photobucket.com/albums/l469/jimbowers/TESTS/blue_marble_08_v01a.jpg
You have done a fantastic job with both images. Nice work.
I have nothing to say except that they are very good images , JimB :)
Kadri.
both of these are awesome, though i like the second one the most i think, i can see more of the details in terrain.
These are really cool. I like the second better also because the shore line has more interest. For this type of shot getting the water to land ratio where you have an island or two, and getting a fractal type shoreline with out a bunch of lakes must be a real challenge. Anyway, these are great shots!
nice space view
Both renders are awesome!
Quote from: pfrancke on December 18, 2009, 12:34:03 PM
These are really cool. I like the second better also because the shore line has more interest. For this type of shot getting the water to land ratio where you have an island or two, and getting a fractal type shoreline with out a bunch of lakes must be a real challenge. Anyway, these are great shots!
I know how to do planetary water: make a sphere at the center of the planet with the same radius. Then apply a Water Shader to the sphere. Tweak the radius until you get what you want.
my hat is off to you guys that do the planetary views. Seems like your taking on a whole set of new problems...
Very, very cool. One of the best from space shots I've seen.
Marc