Planetside Software Forums

General => Image Sharing => Topic started by: Henry Blewer on December 30, 2009, 08:23:16 AM

Title: Mount Kelly
Post by: Henry Blewer on December 30, 2009, 08:23:16 AM
This is the base terrain of a terrain I will be working on next week. I fixed the displacements of the cliff sides. They look a little like someone stepped into paint here.

http://farm3.static.flickr.com/2686/4227617887_bb77c08b8a_o.jpg
Title: Re: Mount Kelly
Post by: schmeerlap on December 30, 2009, 09:16:46 AM
Has great potential. Looking forward to the terrain being dressed with trees, etc. Maybe tone down some of the more knobbly, and spiky bits of displacement.

John
Title: Re: Mount Kelly
Post by: Henry Blewer on December 30, 2009, 10:06:32 AM
Knobby is the right term. ::)

I did and I was working on the pops when I had to go to work. AH, to be rich and have all the time in the world to do Terragen 2 renders! 8)
Title: Re: Mount Kelly
Post by: domdib on December 30, 2009, 03:34:11 PM
Looks intriguing. Fake stones look good.
Title: Re: Mount Kelly
Post by: EoinArmstrong on December 30, 2009, 04:50:00 PM
Nice detail on the terrain - I should use displacements more often myself :)
Title: Re: Mount Kelly
Post by: Linda McCarthy on December 30, 2009, 10:31:06 PM
Cool displacements, njeneb!  Lookin' good!  I look forward to seeing what you do with this.  Linda
Title: Re: Mount Kelly (New Render)
Post by: Henry Blewer on January 07, 2010, 03:22:47 AM
I added some plants to this one. Mr.Lamppost's 3c bush, Marc Gebhart's Chestnuts and Pines. I am going to do another render of this one with better clouds and lighting, and POV. This was mainly a check for how the populations of the plants look.

http://farm3.static.flickr.com/2720/4252797823_30ebde8e0c_o.jpg
Title: Re: Mount Kelly
Post by: domdib on January 07, 2010, 04:17:52 AM
I'd be tempted to either a) decrease the scale of the plants, or b) decrease the wave scale in the water, as they don't seem to quite match. Also, I'm guessing there will be a soil and grass layer to come?
Title: Re: Mount Kelly
Post by: Henry Blewer on January 07, 2010, 04:37:58 AM
The water will probably be very smooth. I want to try using the built in grass layer for reeds. This took 2.4 GB to render with just three populations. I do not know how much more the computer will handle without choking. :P

I guess it really depends on the POV I select. There are many interesting places to 'zoom' into. Plus, this is a large heightfield, so there may be other locations I have not looked at.
Title: Re: Mount Kelly
Post by: schmeerlap on January 07, 2010, 05:22:41 AM
Could still do with a bit more soil; a wee bit too much exposed rock. But overall it's coming on fine.

John
Title: Re: Mount Kelly
Post by: MacGyver on January 07, 2010, 05:56:02 AM
I have problems viewing the image, maybe this particular flickr-server is down at the moment? Would be great if you could post a small version to look at here in this thread, thank you! :)
Title: Re: Mount Kelly
Post by: Henry Blewer on January 07, 2010, 07:20:50 AM
Seems to work for me fine. Try it again. It might have been a Flickr glitch, they have them occasionally.