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General => Image Sharing => Topic started by: choronr on January 07, 2010, 12:25:57 AM

Title: Long Way from Home
Post by: choronr on January 07, 2010, 12:25:57 AM
Precipitous cliffs in a would-be place somewhere in southeastern Utah. At the suggestion of Martin (TU), I tried finding a good point of view wherein I could use a portrait format for a scene. As most of you know, while navigating for that perfect focal point, you find a position that is hard to pass up ...so, this is the result. Martin, next one will be in the portrait format for sure.

The preset Canyon terrain file by Tangled_Universe is available from NWDA. After navigating forward to what appeared to look like a good shot, the right wall was moved farther to the right and concentrated on the vertical wall. The sun was elevated to 54 degrees and moved to the right. The sky was darkened; and, the granulated clouds used are from a preset file from NWDA. Additionally, The Noble One trees and Dry Shrubs by Walli were used and are also available from NWDA.

Bob
Title: Re: Long Way from Home
Post by: Henry Blewer on January 07, 2010, 12:39:49 AM
Very cool render. I would have made the ground line a bit higher at the cliff base. But that's up to you.  The only thing I see which is weird is the strange disk at the top of the cliff on the left side.
Title: Re: Long Way from Home
Post by: choronr on January 07, 2010, 12:49:05 AM
Quote from: njeneb on January 07, 2010, 12:39:49 AM
Very cool render. I would have made the ground line a bit higher at the cliff base. But that's up to you.  The only thing I see which is weird is the strange disk at the top of the cliff on the left side.
Thanks Henry for visiting and your comments and suggestions. What appears like an oblique disc is a ledge (one also appears near the right). While exploring the CanyonLands area, you'll see these Navajo sand stone ledges in many areas. Sometimes, the Navajo sandstone is called 'slippery rock' since it is calcified sand. While walking on it, it is like you're walking on ball-bearings - very slippery.

The only thing I would have done different here is darken the foreground and added more small stones and sand texture. 
Title: Re: Long Way from Home
Post by: Linda McCarthy on January 07, 2010, 01:17:53 AM
Hi Bob,
What a magnificent point of view for this awesome canyon terrain.
In my opinion, all the elements of such a scene are here, and you have brought them together beautifully and adeptly.
You've established scale nicely with the sizing and positioning of the vegetation, and the lighting and overall atmosphere is superb.
Nice work!
Linda
Title: Re: Long Way from Home
Post by: Henry Blewer on January 07, 2010, 03:11:22 AM
I did not know about these Navajo stones. That's very interesting, and a detail I would never have thought to include. My appreciation of this just increased! 8)
Title: Re: Long Way from Home
Post by: EoinArmstrong on January 07, 2010, 03:16:44 AM
Stunning sense of scale and awesome lighting - one of your best, Bob!
Title: Re: Long Way from Home
Post by: domdib on January 07, 2010, 04:20:11 AM
Looking very good. Are the clouds intended to have that pinkish tinge?
Title: Re: Long Way from Home
Post by: inkydigit on January 07, 2010, 06:22:53 AM
great scene Bob, I agree with Linda and Eoin, (I thought the 'disc' was a crashed UFO!!), seriously though, I love the cliff face surfaces and texture....well done, would be a great place to climb!
Title: Re: Long Way from Home
Post by: Thelby on January 07, 2010, 09:14:05 AM
Very photoreal also Bob!!!
Title: Re: Long Way from Home
Post by: choronr on January 07, 2010, 01:03:03 PM
Quote from: domdib on January 07, 2010, 04:20:11 AM
Looking very good. Are the clouds intended to have that pinkish tinge?
Sometimes, when sandstorms pass through, the atmosphere is mixed with the reddish dust increasing the decay. I think that is why the clouds take on a pinkish cast.

Thanks to all for visiting and your comments. I'm replying here on my wife's Mac. Got up this morning and found my PC has crashed. Was not rendering anything; suspect it might have been the power supply ...here we go again. I may be off line for quite awhile.
Title: Re: Long Way from Home
Post by: Henry Blewer on January 07, 2010, 05:44:41 PM
Sorry. :'(
Title: Re: Long Way from Home
Post by: Tangled-Universe on January 07, 2010, 06:14:47 PM
Hi Bob,

Nice POV :) I'll keep you up to your promise though :P

The bushes look good, but I'd find a replacement for the ones closest to the camera.
They have a bit wrinkled paper look and not much detail.

In the terrain group where all the displacements are made you'll see a distribution shader which limits the height of the displacements to the top of the canyon-walls.
You'll have to slightly lower this number (say increments of 5m for starters) to get rid of those disc shapes. I thought/tested it was alright, but seemingly not everywhere.

In a case of this kind of direct lighting you might decrease the addition of AO to the scene, maybe even completely delete it.
I'd love to see this rendered a bit smaller and then with more atmo samples and maybe increased GI (if you ditch the AO).

Very nice work nonetheless and I'm really happy you're using this at the moment and having fun with it :)
Thanks for showing!

Cheers,
Martin
Title: Re: Long Way from Home
Post by: Markal on January 07, 2010, 08:30:35 PM
QuoteWhat appears like an oblique disc is a ledge (one also appears near the right).
Darn....burst my bubble....I thought it was the diving board into your backyard pool...LOL
Super nice Bob...agree that the shrub line seems a bit too linear....it needs some chaos or random rises.
Still, cool image....can't wait till I can achieve something like this!
Title: Re: Long Way from Home
Post by: TheBlackHole on January 07, 2010, 09:26:52 PM
For some reason, I think that a sky with few clouds and no objects needs a moon to fill the void. Try it; I use one in almost all my renders.
Title: Re: Long Way from Home
Post by: choronr on January 07, 2010, 09:35:53 PM
Thanks to all of you for having a look and sharing your comments and suggestions. Regarding my PC, my guess was right; the power supply pooped out. This is the second time - each a different brand. Now, I must go the route of enforcing the 5 year warranty. See you soon ...hopefully.
Title: Re: Long Way from Home
Post by: Henry Blewer on January 08, 2010, 03:15:19 AM
If you have trouble and just decide to get a new one, I suggests Power Cooling Associates. I bought a 750 W power supply from them. It's worked great. I had to replace the 305 W which was standard in my computer, not enough power.
Title: Re: Long Way from Home
Post by: choronr on January 08, 2010, 12:20:17 PM
Quote from: njeneb on January 08, 2010, 03:15:19 AM
If you have trouble and just decide to get a new one, I suggests Power Cooling Associates. I bought a 750 W power supply from them. It's worked great. I had to replace the 305 W which was standard in my computer, not enough power.
My failed 1000 watt 'Antec' had replaced a 'BFG' 1000 watt which happened earlier. A friend gave me a 650 watt Antec to see if that would work. I have my tower in at 'DataDoctors' here in Phoenix and very close to my home. They're going to check and see if the 650 will work without any problems. They'll call me in about 1-1/2 hours ...keeping my fingers crossed. If not, I guess I'll have to go back at Antec and see if I can get a replacement of the 1000 watt failed unit which is still under warranty. I have two video cards (SLI) and I'm concerned whether the 650 will work.

Additionally, last Saturday, I installed Windows 7 which is great. However, my Epson printer doesn't work now. My friend was to come over tomorrow to see what he could do to get it to work ...I hate days like this!
Title: Re: Long Way from Home
Post by: Henry Blewer on January 08, 2010, 04:43:18 PM
You will need 1000 watts for two cards.
Title: Re: Long Way from Home
Post by: choronr on January 08, 2010, 08:51:54 PM
Quote from: njeneb on January 08, 2010, 04:43:18 PM
You will need 1000 watts for two cards.
Yep. I know; next is a surprise for my mate!