Planetside Software Forums

General => Image Sharing => Topic started by: Henry Blewer on January 10, 2010, 08:27:18 AM

Title: Pantase
Post by: Henry Blewer on January 10, 2010, 08:27:18 AM
 I did not know what to call this one...

Thanks go to Walli (Jan Walter Schliep) for his marvelous plants. FrankB, Schmeerlap (John), and Tangled Universe (Martin) for the good advise. I have probably forgotten some people, I am sorry. Of course Planetside!

I changed my method of doing things in this one. I did the terrain first, lighting, clouds, lighting, POV, lighting, clouds, and then added the plants.

http://farm5.static.flickr.com/4013/4262487272_d1c23d48ef_o.jpg
Title: Re: Pantase
Post by: dandelO on January 10, 2010, 08:29:04 AM
Nice one, Henry. That's very realistic, very rugged. I like it a lot.
Title: Re: Pantase
Post by: domdib on January 10, 2010, 10:02:04 AM
Very nice mid-ground. My only suggestion is perhaps a little bit more variation in the rock colour.
Title: Re: Pantase
Post by: Tangled-Universe on January 10, 2010, 10:10:18 AM
Hi Henry, this looks really nice and detailed, especially from midground on. Good clouds as well.
I'd only make the grasses twice smaller and twice dense. Think that might look a bit better.

How did you set up the area of your grass-population? You save a lot of RAM by either clipping it to the camera or setting up the smallest minimal area (I often do both, saves RAM and populates fast).

Keep it up!
Martin
Title: Re: Pantase
Post by: FrankB on January 10, 2010, 11:55:16 AM
This is remarkeable, Henry, congratulations!
Title: Re: Pantase
Post by: Henry Blewer on January 10, 2010, 12:24:47 PM
I did use clip to camera. The grass/crocus area is only about 500 x 500 scale units. I did try the grass shorter, but it all but did not show up.

Thanks for the comments. I am happy with how this turned out. I was going for a Japanese Print look.
Title: Re: Pantase
Post by: schmeerlap on January 10, 2010, 02:11:37 PM
Quote from: njeneb on January 10, 2010, 12:24:47 PM
I did use clip to camera.

My TG2.1 just got better. Thanks for drawing my attention to this new feature.
How did I not see it  ::)

Btw: very nice image. As TU said, shorter/denser grass would be even better.

John
Title: Re: Pantase
Post by: EoinArmstrong on January 10, 2010, 02:28:28 PM
Superb lighting and pov - those crocuses are lovely
Title: Re: Pantase
Post by: Kadri on January 10, 2010, 03:10:40 PM
Nice scene , Njeneb  :)
The image has a kind of a flatness  from lighting point of view. I don't know why but the foreground could be more vibrant .
Do you use too much haze or other setup ?

Kadri.
Title: Re: Pantase
Post by: MGebhart on January 10, 2010, 03:23:59 PM
Henry,

This one of the better images I've seen. Excellent.

Marc
Title: Re: Pantase
Post by: FrankB on January 10, 2010, 03:25:37 PM
for higher dynamics you need to sacrifice some of the gradient in the sky, except if you can start from an .exr.
See attached.
Title: Re: Pantase
Post by: sjefen on January 10, 2010, 04:25:42 PM
I think the rocks look like clay. They need some more details.
Other then that, it's a very good piece. I like it very much ;)

Regards,
Terje
Title: Re: Pantase
Post by: Henry Blewer on January 10, 2010, 07:25:47 PM
 I knew I should have saved the exr file ::) :'(
It would have been fun to post and let everyone play with it. Maybe I will find a new POV and render this one again. Can Terragen.org accept exr?
Title: Re: Pantase
Post by: Linda McCarthy on January 10, 2010, 10:42:59 PM
Hi njeneb,
I've been accused of overstating and prone to gush, but I honestly think you've created perfection here.
Sooo beautiful, and your work is outstanding- in all aspects. 
Thanks for the inspiration!
Linda
Title: Re: Pantase
Post by: Henry Blewer on January 10, 2010, 11:05:05 PM
Thanks Linda. I think it is one of the best renders I have done to date. As I wrote, I was going for a Japanese Print look. I kept my Zen focus and did not want to over populate the scene. I found an image of the Japanese Character for Happy. I may do something in Blender with the image and a 3D object of the character. It will make a nice backdrop.
Title: Re: Pantase
Post by: mhaze on January 11, 2010, 05:01:50 AM
definately your best yet.

Mick
Title: Re: Pantase
Post by: MacGyver on January 11, 2010, 02:36:55 PM
I like the image and the composition, also Frank's toned version. :)
Title: Re: Pantase
Post by: RArcher on January 11, 2010, 02:54:58 PM
Nice one.  Don't be afraid to up the exposure a couple notches when you render!
Title: Re: Pantase
Post by: TheBlackHole on January 12, 2010, 10:16:45 PM
OK, admit it. It's not Terragen, it's a photo!
Title: Re: Pantase
Post by: Henry Blewer on January 12, 2010, 10:22:40 PM
 Actually it's Walli's plants. They are the real stars in this render. I also have to mention that the current build of Terragen 2 is much better. ( T2 is now more forgiving of the user )
Title: Re: Pantase
Post by: dlefik2008 on January 12, 2010, 10:58:37 PM
oh yeah, i remember this one on flickr. such an awesome scene. after i looked at it a few times i was thinking it was kind of missing something but when i seen franks version, i knew it was missing some brightness and color. but i definitely love this view. awesome work! ;)
Title: Re: Pantase
Post by: choronr on January 13, 2010, 12:55:45 AM
You've created a beauty here Henry. Its pictures like these that illustrate the endless possibilities with this program.
Title: Re: Pantase
Post by: Zairyn Arsyn on January 13, 2010, 09:22:45 AM
looks wonderfully good.
:)
i have similar problem with naming too, sometimes i cant think of a good name for .tgd's or finished renders
Title: Re: Pantase
Post by: Henry Blewer on January 13, 2010, 10:22:57 AM
I am thinking of using one of those random pass code number/letter generators. ;D ::)
Title: Re: Pantase
Post by: Dune on January 13, 2010, 11:33:33 AM
I always (try) to add a date to the name, like 'dune-1B-130110.tgd'. Gives it a unique number and makes it easier to place it (in your head, I mean.)