First image featuring MGebhart's Sugar Maple (summer version) and j meyer's Dead Tree. Other vegetation comes from NWDA.
The clouds come from a tgc that Matt has posted sometime ago, but they have been strongly modified. Postpro done in GIMP: Focus Blur, Chromatic Aberration and Vignetting.
As usual C&C are welcome :)
amazing lighting love the veg ;D
Just for fun... Inverted DOF
Sweet! I wouldn't change a thing about the first one. Bigger please! (if possible) ;D
great lighting in this!
Personally, I absolutely love the white mouse ear flowers, because they just go SO well together with the green grasses!
I think there may be something strange going on with the DOF, though, but I can't quite put my finger on it....
Cheers,
Frank
great lighting and colours, very good realism here Giomez !!!
These are both awesome. Fantastic realism. Bigger! ;D
Very beautiful, the colors are amazing. I even like the inverted dof too.
Nice image , GioMez . I like it.
I am kind of a DOF hater most of the time and here it looks more like a blur to me . But it doesn't distract me .
The second one looks like there is a missing thing in the focus of the image because the clear parts are not the main (in focus of the image) thing .
But you said it was only for fun anyway .
If it was my image i would proud of it :)
Kadri.
Outstanding.
Marc
Amazing lighting and realism - perfect placement of objects. I prefer the DOF in the first one.
Ye Gods, there's a lot of high-quality stuff being posted these last couple of days!
Wow... SUPERB work GioMez.. nicely done :)
what were your AA & GI settings?
i think i like the DOF on the sec. render best, but both are awesome 8)
sweet scene Gio...I like zagadka like no. 2!
Very nice indeed!
Beautiful - both versions. I particularly love the soil - how did you do that?
Very nice work. Great natural lighting and vivid colors, like it!
Quote from: FrankB on January 26, 2010, 06:21:00 PM
great lighting in this!
Personally, I absolutely love the white mouse ear flowers, because they just go SO well together with the green grasses!
I think there may be something strange going on with the DOF, though, but I can't quite put my finger on it....
Cheers,
Frank
The strange thing about the DOF, to me, is that it "stops" quite abruptly at a certain point. But also, the blurring should be restricted more to the foreground as is now. Also a bit less stronger would make it more convincing perhaps.
Luckily enough you can easily experiment with this because you have your z-depth map.
Quote from: Tangled-Universe on January 27, 2010, 12:16:13 PM
The strange thing about the DOF, to me, is that it "stops" quite abruptly at a certain point.
that is a problem that you can notice even in photography with numeric cameras
very nice renders! About DOF - I think the strange feeling might come because of the "three layers". With the point of view and the terrain shape, we see more or less three layers, the space inbetween invisible. And that makes the DOF stop abruptly when changing rom one layer to the next.
I also think that would be similar when shot with a real camera.
Nice. The DOF cut-off seems to be from the blur mask in Photoshop(or equivilent prog'), it seems it is just because of the gradient used in the image mask in postwork. I like the first one best, although the second makes just as much sense to me. Both cool, me likes! :)
Quote from: Gforce on January 26, 2010, 07:37:03 PM
Very beautiful, the colors are amazing. I even like the inverted dof too.
Me too! :)
Absolutely cool!
Thank you all for your comments!
I'm trying to render it bigger, yesterday I upgraded my system to Windows 7 64bit: it might help!
For what concernes DOF I will render a new DOF mask with a bit more of antialiasing to see what happens. The plugin I used is probably not as powerful as the one inside PS.
Quote from: domdib on January 27, 2010, 10:46:40 AM
Beautiful - both versions. I particularly love the soil - how did you do that?
It consists in 4 layers: Base Color (with displacement), Fake stones (very little!) and 2 surface layers with displacement. I also played a lot with Intersect Underlying ;D
Update
1920x816
Detail 0,7
AA 7 (Narrow Cubic)
GI 3/3
Changed something in postprocessing, expecially DOF Mask and DOF effect.
Dude! I am speechless, this is awesome! Definitely an inspiring piece, excellent work :)
The lighting in the sky is fantastic :)
very nice scene, I like the darkened edges.
cheers,
Frank
You're on the verge of photorealism here. 8)