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General => Image Sharing => Topic started by: FrankB on February 09, 2010, 02:48:42 PM

Title: a cloud
Post by: FrankB on February 09, 2010, 02:48:42 PM
trying to improve the cumulus clouds...

just a starting point, though. I'll post updates here.
Title: Re: a cloud
Post by: Gannaingh on February 09, 2010, 03:24:11 PM
The lighting of the cloud is absolutely spot on! However, there is just something about either the edge sharpness or the cloud density that doesn't seem to mesh with the shape of the cloud. Nice work Frank!
Title: Re: a cloud
Post by: FrankB on February 09, 2010, 03:24:46 PM
yep, that's exactly what I'm improving right now :)
Title: Re: a cloud
Post by: domdib on February 09, 2010, 04:12:49 PM
It was only a matter of time before Frank's secret identity as der Wolkenmeister reasserted itself... ;)
Title: Re: a cloud
Post by: FrankB on February 09, 2010, 04:22:16 PM
hahahahaaa  ;D

... but mind you: I'm not done yet.
Title: Re: a cloud
Post by: FrankB on February 09, 2010, 05:06:57 PM
next iteration. I've got the shapes now and changed the lighting to late afternoon.
Title: Re: a cloud
Post by: domdib on February 09, 2010, 05:12:23 PM
The top third looks slightly grainy/dirty. What's the veg, by the way?
Title: Re: a cloud
Post by: Tangled-Universe on February 09, 2010, 05:16:18 PM
Quote from: domdib on February 09, 2010, 05:12:23 PM
The top third looks slightly grainy/dirty. What's the veg, by the way?

I agree with you here. I'd say the bottom half looks very good, shape and density wise. The top half needs to be a bit in between those 2 halfs.
The vegetation is "cracked willow" from XFrog I think. European Library if I'm not mistaken.

Cheers,
Martin
Title: Re: a cloud
Post by: FrankB on February 09, 2010, 05:34:24 PM
wait guys, the next one's coming and the small tester render looked like it will most definitely address your points ;D
Title: Re: a cloud
Post by: FrankB on February 09, 2010, 06:16:28 PM
last one for today

Title: Re: a cloud
Post by: Tangled-Universe on February 09, 2010, 06:20:39 PM
That looks pretty cool :)
The top structures are very very good.
Hopefully you can improve this further tomorrow, by getting those structures more or less similar over the entire cloud though less dense at the bottom, for example.
Looking forward to your next iteration :)

Cheers,
Martin
Title: Re: a cloud
Post by: Henry Blewer on February 09, 2010, 06:22:02 PM
There's a storm coming! This is looking good Frank.  All it needs is some areas of sharper billows.
Title: Re: a cloud
Post by: Jack on February 10, 2010, 12:26:23 AM
amazing the third one! will this be in the cumulus pack v3? if so I will buy it for sure ;D
Title: Re: a cloud
Post by: choronr on February 10, 2010, 01:28:22 AM
That #3 is spot on. Lighting has so much effect on the clouds' appearance as does atmospheric decay. Since I have moved from the mid-west to the southwest, I've never seen so many different cloud formations here. I guess it is the 'wide open skies' that give you a much better view.
Title: Re: a cloud
Post by: Dune on February 10, 2010, 02:32:27 AM
That last cloud is absolutely amazing, Frank. I really like the softer lower half plus the billowy top, it gives the cloud some sort of growing acceleration, as they often do when thunder is brewing... How long do they take to render, what's cloud settings are needed? Beacuse that's the reason I hardly use highrising clouds.

---Dune
Title: Re: a cloud
Post by: mhaze on February 10, 2010, 03:07:55 AM
The last one is perfect I like the combination os softness and sharpness at the top. The colour and background colours are also spot on.

Mick
Title: Re: a cloud
Post by: FrankB on February 10, 2010, 08:02:30 AM
ok, so here's the final. I have slightly increase the sharpness again, compared to the last version, and it's *exactly* the look I was shooting for.
So I'll call this one done.

The last one took 1.5 hrs to render, mostly due to strong GI settings of 3/3
AA was at 6, but I have sharpened the plants againt in post - a bit.

Cheers,
Frank

Title: Re: a cloud
Post by: domdib on February 10, 2010, 08:25:13 AM
Fantastic work Frank.
Title: Re: a cloud
Post by: Kadri on February 10, 2010, 08:37:37 AM
Nice and different cloud Frank .

Kadri.
Title: Re: a cloud
Post by: Tangled-Universe on February 10, 2010, 08:50:18 AM
Very very good work Frank!
Just 1,5 hours, damn :)

Cheers,
Martin
Title: Re: a cloud
Post by: Hetzen on February 10, 2010, 09:37:54 AM
Looks incredibly dramatic Frank! Awesome.
Title: Re: a cloud
Post by: inkydigit on February 10, 2010, 09:58:09 AM
Frank, these have evolved to become really spectacular!
damn I'm gonna have to save my pocket money!!
;)
Title: Re: a cloud
Post by: dandelO on February 10, 2010, 11:35:57 AM
Wow! Great progressions on this. The last is just perfect. Nice one!
Title: Re: a cloud
Post by: FrankB on February 10, 2010, 11:43:45 AM
many thanks, guys :)
Title: Re: a cloud
Post by: FrankB on February 10, 2010, 01:47:13 PM
same settings, except a new seed for the cloud fractal and evening light.

Cheers,
Frank
Title: Re: a cloud
Post by: Seth on February 10, 2010, 01:48:41 PM
impressive, Frank !!!
very very good cloud !
Title: Re: a cloud
Post by: choronr on February 10, 2010, 01:53:24 PM
Very reminiscent of the types of clouds we see here during mid July through early September. The best cloud structure I've seen here.
Title: Re: a cloud
Post by: cyphyr on February 10, 2010, 01:55:08 PM
Excellent work :) A new addition to look forward to?
I'm particularly impressed by the fact that all it took was a new seed for the latest one, rather than the usual continual tweaking.
Richard
Title: Re: a cloud
Post by: Tangled-Universe on February 10, 2010, 01:57:27 PM
The billows of the last one are really awesome ;D
Fantastic!
Title: Re: a cloud
Post by: FrankB on February 10, 2010, 02:34:36 PM
Thank you all, glad you like it :)

As for the "new seed": yes it's indeed just a new seed, but it takes a couple reseedings to get the right thing in front of your camera. So it's not like *every seed* produces a cool result. If I would dare a guess, I may have reseeded like 30 times before I got this.

Cheers,
Frank
Title: Re: a cloud
Post by: domdib on February 10, 2010, 02:45:37 PM
Der Wolkenmeister is in da building... ;) The last one is definitely my favourite - really verging on photorealism.
Title: Re: a cloud
Post by: Henry Blewer on February 10, 2010, 03:19:39 PM
Still, getting a great cloud to happen in thirty seedings is not bad. Moving the camera around might have made this easier. It looks just right.
Title: Re: a cloud
Post by: MGebhart on February 10, 2010, 07:06:53 PM
The Cloud Master.

Nice.

Marc
Title: Re: a cloud
Post by: rcallicotte on February 11, 2010, 10:41:34 AM
That last one is amazing, Frank.  Good work!
Title: Re: a cloud
Post by: dlefik2008 on February 12, 2010, 12:32:46 PM
wow, man i couldn't help but to comment but that cloud seriously looks awesome. if i hadn't know better, i would never have guess that was even a render.
Title: Re: a cloud
Post by: GioMez on February 12, 2010, 01:44:20 PM
Lovely, lovely, lovely clouds!
Title: Re: a cloud
Post by: glen5700 on February 12, 2010, 08:47:13 PM
Very nice!! It looks like a building cumulus with glaciation on the lower section.

Glen
Title: Re: a cloud
Post by: MacGyver on February 13, 2010, 04:32:36 PM
You've got a monster of a cloud brewing here :D
Der Wolkenmeister, indeed! ;D
Title: Re: a cloud
Post by: Oshyan on February 15, 2010, 04:09:55 AM
Excellent results Frank, a nice improvement on the great past work that you and others have done. I have a thought: with no terrain in this shot, it might be an excellent candidate to test the experimental "Raytrace Everything" mode. Try turning it on, then set cloud detail to 1 only (even if you felt you needed higher samples for the original render), use conservative atmosphere samples (no more than 64, even if you used higher originally), and then set AA to 4 or so and let it go. See if you get higher/equivalent quality in less time than with the default renderer. My experience is you can often get less noise this way, and in similar render time...

But note to all: it is *rare* that Raytrace Everything is actually "better" for rendering speed or quality, since it handles terrain very poorly. So we still advise strongly against its use unless you really know what you're doing.

- Oshyan
Title: Re: a cloud
Post by: Dune on February 16, 2010, 02:44:24 AM
If you have an easy distinction between land and sky, it would perhaps be worthwhile to render in two parts, one with RTO and one with RTE, then blend them in PS (sorry for all the abbr.). Never tried it, so I wouldn't know if the lighting would be different.
Title: Re: a cloud
Post by: MacGyver on February 19, 2010, 08:41:53 AM
Quote from: Dune on February 16, 2010, 02:44:24 AM
(sorry for all the abbr.)

;D