Greetings,
Is it possible to use something other than rectangular shapes for distributing objects? I'm trying to create a swirling effect of birds over a building. So far, I can only offset the squares to simulate a circular effect. Thanks
Try using a plane object as your "sit on terrain". Displace the plane with your swirl image and un-tick the planess "seen by camera".
Richard
I'll look into that. Thank you
Or perhaps use a painted shader to paint your swirl on ground, then lift the bird object 20 meters up. Blend the pop by the Y projected painted shader... they'll follow the terrain curves.
---Dune
I've never used a painted shader but I'll give that a try as well. Thank you