Planetside Software Forums

General => Image Sharing => Topic started by: Tyrcrash on April 15, 2010, 04:29:41 PM

Title: winter valley and grass canyon
Post by: Tyrcrash on April 15, 2010, 04:29:41 PM
2 other render
winter valley: njeneb canyon construction (modified)
grass canyon: walli grass (la meilleure du monde..), canyon tutorial in TGBlog
Title: Re: winter valley and grass canyon
Post by: MGebhart on April 15, 2010, 05:22:05 PM
I can tell you're already having fun.

Marc
Title: Re: winter valley and grass canyon
Post by: Henry Blewer on April 15, 2010, 07:06:34 PM
Good stuff! I like the top image best ;D
Title: Re: winter valley and grass canyon
Post by: Dune on April 16, 2010, 01:42:20 AM
Actually, this should be in image sharing!
Title: Re: winter valley and grass canyon
Post by: domdib on April 16, 2010, 04:49:54 AM
Nice sky in the first one, and I like the canyon wall. The grass shader coupled with the grass objects could use a little refinement - probably better to do a grass population at increased density and reduced scale in the foreground.
Title: Re: winter valley and grass canyon
Post by: Tyrcrash on April 16, 2010, 07:39:41 AM
thank you for the comments
(Censored): I had not seen that I had the wrong file ...
Domdib @: thank you for the advice but as usual I change my TGD is difficult
(I can do but I would for several hours even though I know that because of this I could never be finished image)
I have a question: how can I change the scale of the grass in the foreground without changing the scale of the grass in the background?
(Google translate)
Title: Re: winter valley and grass canyon
Post by: domdib on April 16, 2010, 07:53:13 AM
Well, the obvious answer is to have two populations rather than one.