Part 1:
1. Start a new default project.
2. Add a fractal terrain and set the seed at 999.
3. Change nothing else.
4. Press F3 and then Alt+R.
5. Post your render time for a 640x480 pic at 0.5 detail.
Mine's 5:38
Part 2:
Without moving the camera or alterering the original fractal terrain seed, create something awesome with the default scene from part 1. Change or add any other settings you need to, but work with the original landscape and camera angle.
I'll be back later with my render. :)
Part 1
4:35
Power Fractal or Alpine?
Power - 0:34
Alpine - 1:18
Both have a pretty sweet viewpoint for making a scene I agree.
@neuspadrin,
I want your computer. ;-)
Well, I got 3:52.
Keep in mind that some of us may use a different default scene (I think it was FrankB that provided a nice default substitute.)
Quote from: MGebhart on May 07, 2010, 10:22:54 PM
@neuspadrin,
I want your computer. ;-)
Hahaha, yeh I put just under $1000 in upgrades on it earlier this year. i7 2.8 ghz, 8 gigs of GDDR3 1600, and a ATI Radeon 5850 (as I play games a lot).
The i7 has definitely made Terragen awesome :P
@jaf,
I just rendered with Frank's default. However, I think kevnar wanted the Default that ships with Terragen.
2:15 with Frank's
Power - 0:40
Alpine - 1:40
AMD Phenom II x4 955 3.2 GHz 8 GByte DDR3 1600- NVidia 9800 GT.
Default
Power: 0:31
Alpine: 1:19
Forced 8 hyper-threaded threads
Power: 0:27
Alpine: 0:59
But the system isn't fully OC'ed yet (got it yesterday^^) so I guess there is still some room for improvement. ;D
It is quite a nice seed.
2.56 for me.
Hi,
On the Mac with the power fractal terrain:
16 threads : 1:10
16 threads, default heightfield deleted (makes a big difference on the Mac) : 0:42
8 threads: 0:59
8 threads, default heightfield deleted : 0:31
Regards,
Jo
Quote from: jo on May 08, 2010, 11:18:15 AM
16 threads : 1:10
16 threads, default heightfield deleted (makes a big difference on the Mac) : 0:42
Is that a mac only thing, or will deleting the default help always? I just assumed an un-generated default wouldn't cause any issues. I usually delete it anyways when working but probably good to know ;).
Quote from: MGebhart on May 07, 2010, 10:40:00 PM
@jaf,
I just rendered with Frank's default. However, I think kevnar wanted the Default that ships with Terragen.
2:15 with Frank's
Yes, they way I worded that was confusing and I knew which default we were supposed to use. I was thinking some are using FrankB's default scene and forget it wasn't the original. :)
Old comp 51 secs
New computer 29secs
Mick
Quote
1. Start a new default project.
2. Add a fractal terrain and set the seed at 999.
3. Change nothing else.
4. Press F3 and then Alt+R.
5. Post your render time for a 640x480 pic at 0.5 detail.
Mine's 5:38
Not sure what you mean by "Add a fractal terrain" -- I just changed the seed in the default heightfield generator to 999, hit F3 and Alt r --
40 seconds.
Quote from: gregsandor on May 08, 2010, 01:26:46 PM
Not sure what you mean by "Add a fractal terrain" -- I just changed the seed in the default heightfield generator to 999, hit F3 and Alt r --
40 seconds.
He meant the a power fractal I think. Add Terrain --> Power Fractal. It will cover the entire planet.
Ah, okay. Rendering something else at the moment. I'll try that when this finishes.
Part 1: 0:05:18
Upper is power - 50s. Lower is alpine fractal - 2m33s.
Part 2:
Quote from: gregsandor on May 08, 2010, 02:36:46 PM
Did you guys move the camera? When I open TG, add power fractal terrain, hit F3 and alt-r, this is my result.
Will one of you attach a clip file of the camera you're using; mine seems to be different.
I got what Klas had.
Hi neusapdrin,
Quote from: neuspadrin on May 08, 2010, 11:27:38 AM
Quote from: jo on May 08, 2010, 11:18:15 AM
16 threads : 1:10
16 threads, default heightfield deleted (makes a big difference on the Mac) : 0:42
Is that a mac only thing, or will deleting the default help always? I just assumed an un-generated default wouldn't cause any issues. I usually delete it anyways when working but probably good to know ;).
I'm not sure if it makes a difference on Windows. I'll try it soon, although it is an easy one to test yourself :-). I've only noticed what a difference it makes on the Mac recently. It will make a bigger difference the more threads you use, I think.
Regards,
Jo
Just did a quick test regarding the default heightfield. When rendering the 999 power fractal with 8 threads the results are about 2s apart (30s (w/ default heightfield) to 28s (without)). Using the Alpine fractal there is no reproducible difference.
An exasperating 4.15 on my laptop. My purchase of TG2 is gonna have to wait for a pc I'm afraid :(
4:07 for me on 2 cores, pretty poor, need a decent new system(and money to buy one).
Removing the heightfield shader didn't have much effect on Windows Vista. It was a few seconds quicker but I think that's just a negligible difference.
1.32 on 2 cores
Can someone post their tgd for me to test? I get different views than everyone else seems to have.
Here's mine. (p.s. - you need to reduce atmo samples to 16 - it was one of the first settings I tweaked for stage 2)
A quick doodle for part 2 of this 'challange' ;D
I'm doing something similar. Like the texturing on the foreground. The middle distance looks a bit "shiny".
Part2:
Awesome render there Klas ;)
Great lighting! And that's quite a cool dragon model.