Hey guys -- I have a lot of large black and white masks for a scene.  If I combine three at a time, as RGB channels, then split them via functions once in TG, would that reduce the memory consumption or is it the same cost?
			
			
			
				Anyone?
			
			
			
				I don't know, why don't you try it yourself? :)
			
			
			
				I would think it should be the same memory cost. TG2 needs to store everything in memory at full bit depth, no compression, and all channels. So whether it's 1 image with 3 channels or 3 with 1 each, it should be similar. There should only be a minimal difference due to file container overhead.
- Oshyan
			
			
			
				Excellent news.  Thanks, Oshyan.
			
			
			
				Hang on, if I currently have 3 images, that's 9 channels.  If I combine them it reduces to 3 channels, so the overall cost is less.  Right?
Currently reading http://forums.planetside.co.uk/index.php?topic=2519.0  as I work on this.  I've combined my masks for a test and will post updates.
			
			
			
				I was assuming you were using 1 channel images. But come to think of it, I'm not certain TG2 supports them, at least not for all formats. Maybe TIF, SGI, and/or EXR.
- Oshyan
			
			
			
				How do you reduce an image to a single channel?  When I split to RGB then save one, on opening it seems to have 3.
Meanwhile, can anyone help me figure out how to seperate a RGB image into the separate channels.  I've tried constant Colour Red ---> Subtract Colour ---> Blend by Shader but get weird results.  Is there a function to do this better?
I think I've found it:  Red to scalar, Green to scalar, Blue to scalar seems to work so far.  What does scalar mean?
			
			
			
				Here's some info about scalars:
http://en.wikipedia.org/wiki/Scalar_(mathematics) (http://en.wikipedia.org/wiki/Scalar_(mathematics))
http://en.wikipedia.org/wiki/Scalar_multiplication (http://en.wikipedia.org/wiki/Scalar_multiplication)
			
			
			
				Thanks.  I've converted some of my masks and updated the tgd.  Running my first test render now.  If it doesn't crash I'll consider it a success.  Meanwhile I'll read up on the links you posted.
			
			
			
				Damn.  Back to the drawing board.