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Clicks it!
This is a work in progress. The theme is inspired by the ashundar monthly featured image contest for march "A Long Drop Down"
Now, for some reason I don't think it's done. It needs some more post work, but I can't really decide what to do.
What do you guys think?
That's a pretty intimidating terrain :). I would decrease the sun stength a little so that we can see the terrain better.
hey!
nice image, really, but i think the shadows to the left look kinda 'wrong'...
changing the sun's strength or adding a second sun with low strength could probably help giving the terrain more 'depth'
Wow, its very impressive, and it really gives a feeling of something monumental in size
There's some odd coloration on the foreground terrain - post processing, or just odd lighting calculations, I can't tell. Other than that I honestly think it's stunning! A really nice image, extremely dramatic, a nice ethereal quality. Yes it's a bit bright, perhaps even "blown out", but I think that contributes to the epic, magical quality in this case, especially with the rays.
- Oshyan
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I went ahead and toned down the sun a little and got rid of some of the silly postwork. (The odd coloration that Oshyan was talking about).
Posted it on deviantart here: http://www.deviantart.com/deviation/50869458/
I think I'm happy with it now, so I changed the thread title.
very nice! the clouds come out much better now, and the terrain looks more 'solid'.
i love it
cheers...
Second Image definitely much better enough so that you notice the castle on that middle point (if it's not a castle it sure looks like one) Great Render! :)
Wow! You're second image here is much better. :o
Are those clouds in the far distant sky? Also, I'd like to see more light hitting something in the foreground just a touch like that rock on the left. But, I'm not making this one. Good job.
Yes, that is a castle. I wanted to make it subtle enough to add to that mystical quality. Thanks all.
I didn't see the castle (on the right) - cool! No, what I meant was the lighting on the foreground rocks at the front. I think this is very cool and think a bit more somehow at the foreground would be great.
I wonder if there is some way to make the castle stand out against the terrain by using a different or more contrasty texture? I know we can change the contrast in the Default Shader, but I'm not sure how much this would help.
That picture is very good. I particularly like the style and distribution of the clouds beneath the camera level...
Cool image :)
I didn't see the castle first time
Do you have an upper cirrus cloud layer or is there a lighting artefact showing up in the sky? (Banding top left)?
There's something about the clouds that seems just a bit off but I can't put my finger on it. Something about the lighting/shading. Should they be darker? Hmmm, maybe it's the subjective impression of distance that gets me.
That's just a weedly nitpick though, great image!
Quote from: Mr_Lamppost on March 16, 2007, 09:50:45 PM
Cool image :)
I didnt see the castle first time
Do you have an upper cirrus cloud layer or is there a lighting artefact showing up in the sky? (Banding top left)?
I can see the banding too. It looks like there is a huge light-blue cloud up there...
Dark Fire's got it,
it was part of post-working it. Overlayed a cloud image to give the sky slightly more variation.
Well that's OK then. I like it!