very kind of you, cheers!
:)
Original...
Thank for sharing...
N.KAID
Edit: Added to first post
Wow, great shot, very dramatic. Great job on these!
I don't think I'll be vacationing there any time soon. Nice!
Would love to see this animated! Very nice !
Thank you , Freelancah :)
Thanks, Freelancah.
QuoteLooks sucky at closeup but yeah, stay far away and you're good
Maybe if you blend the voronoi by a more defined 'dotted' perlin, you get more separate 'lights', also up close...
Thanks guys!
Kandri: I agree it might be a nice one, I dont have time to try it tho.. Atleast not yet
Dune: I'm still doing some work on this scene, tho I havent quite gotten into the planets surface yet
Very nice, thank you for sharing!
Thanks a lot, awesome looking!
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Thanks for sharing :)
Will definitely try experimenting with this ;D
Impressive work, Thanks So Much for Sharing!!!
Good to hear people like. I hope it serves some use ;)
Quote from: Kadri on March 20, 2011, 09:50:46 PM
Would love to see this animated! Very nice !
Thank you , Freelancah :)
So do I !
Freelancah, would you mind if I try to animate it ?
Nico3333fr ofcourse not. That would be awesome!
Great! was impressed very much!
Thanks for sharing ;)
Thank you A4size. Are things getting better over there?
BTW Nico3333fr disable the acceleration cache from the clouds. I just remembered that they are in use in this scene and it's causing the tile error in the last image!
Impressive work here
Quote from: freelancah on March 26, 2011, 09:57:44 AM
Thank you A4size. Are things getting better over there?
BTW Nico3333fr disable the acceleration cache from the clouds. I just remembered that they are in use in this scene and it's causing the tile error in the last image!
Earthquake and tsunami and the Nuclear accident
Second Chernobyl is already close at hand
Nevermind, lol... Duh!! I saw you gave the TDG.. fantastic! thanks for the help mate :)
Beautiful!!! Love it! 8)
Thanks for sharing your art!
hi guys this is very nice. any one know how to increase the lava ? which shader is for increase the lava i want to make a planet with more lava pls ;D
If you disconnect the "pallot" node from the blend shader input of the "blend to pallot" your planet surface should be filled with lava cracks. It's basically a dotlike mask that bounds the lavacracks to those dots.
Second thing is to change the values of "constant scalar_1" and "Constant scalar 02_1_1" which control the width of the cracks
Best if you just experiment with the nodes yourself and understand how they work. For example if you enable "apply color" and change it to white in the "blend to pallot" node you will see the dotmask appearing as lava etc.
Also, I apologize the badly named nodes, but I hope my lazyness makes you experiment and test how it works xD
I almost never come to the sharing section.
But that is wrong because I missed this one !
Good job
Quote from: freelancah on June 28, 2011, 05:04:44 AM
If you disconnect the "pallot" node from the blend shader input of the "blend to pallot" your planet surface should be filled with lava cracks. It's basically a dotlike mask that bounds the lavacracks to those dots.
Second thing is to change the values of "constant scalar_1" and "Constant scalar 02_1_1" which control the width of the cracks
Best if you just experiment with the nodes yourself and understand how they work. For example if you enable "apply color" and change it to white in the "blend to pallot" node you will see the dotmask appearing as lava etc.
Also, I apologize the badly named nodes, but I hope my lazyness makes you experiment and test how it works xD
thank you so much that is what i was looking for.
You are awesome thank you ;D