Terragen 2.3 is now available and includes a number of important new features. For the first time 64 bit versions are available, allowing for much more complex scenes on systems with more than 4GB of memory and a 64 bit operating system. Other features include a new colour picker and node palette. This update is free for all licensed users of Terragen 2!
Check out our release page for more information:
http://www.planetside.co.uk/content/view/65/100/
The Planetside Team
Happy Easter! Thank you so much! 8) :)
YAY!!!!!
its here!!! finally.
i wish found out about this earlier tonight, time to hit the sack....
thank you PS :)
Wow! Actually arrived as promised, maybe even earlier than expected. Great job, Planetside!
Unfortunately, the system upgrade to 64-bit ain't free... I will be curious to see whether any of the previously mentioned (slight) performance hits on 32-bit systems on v2.3 were mitigated in the end or if slower renders are still to be expected.
I have just one thing to say: Wahoooo!
Now it finally pays off that I bought that 64-bits system...!
Whoopee!!!!
Just rendering an old pic in 64bit - wow it's fast.
Love the colour picker.
Mick
Awesome, thanks Planetside. Been busy so I've only been lurking forums occasionally but great to see this release is out. Will need to fire up TG2 and play around with the 64bit awesomeness.
Will there be a free version?
Not yet,
the paying customers get first dibs.
the free version is usualy a few monthy behing the full version.
ahhhh.....64bit, thanks Planetside! :o
Great! I see a 9% decrease in render time (current benchmark scene) with the x64 version. :D
Quote from: TheBlackHole on April 21, 2011, 09:56:32 AM
Will there be a free version?
There will be a free version as usual but we do not yet have a release date.
- Oshyan
cool :D
Thanks Planetside! I can't wait to get home and play ;D
Looks like you messed with the quality settings.
v.2.2.22.1
(http://lastopp.no/#51e2786fc4992c46c84b638c5cf975f3.jpg)
v.2.3
(http://lastopp.no/#04abd47128f4258f9d59570ee7c18c5a.jpg)
bouth images r renderd with Q=0.5 a=5
Edit: adding a little more information.
The 2.3 ver is the 64 bit one.
No GI, using fill lights.
I believe there have been some adjustments/fixes to certain rendering characteristics, but the results should be an improvement and render time should generally be the same or faster for the 64 bit version vs 2.2 32 bit. In this case the 2.3 image does look better to me, what do you think? Did you record render times for these?
- Oshyan
2:01 on 2.2.22.1 with 768354 micro-triangles
1:53 on 2.3 with 773683 micro-triangles
That sounds about right. So what are your thoughts on which is better detail-wise?
- Oshyan
Think the quality is bether on the newer version.
More details at same setting. Notised a dark spot showing up in senter at the last render, but on the top part it looks mutch smoother.
This was a very simple scene with only surface layers controlled by angle + DandelO's Planetary Grass Shader.
Someone needs to make a tutorial for creating realistic mountains. Still fumbling in the dark there.
Fantastic. YAHOOO!!
Holly sh**. Why did i say to my boss that i was available this week end...
:-X
Thanks for your work planetside, it's a major update and changelog turn me wet.
Next target is the animation module, right ?
!!!!YES!!!!!
Thanks!!!
Quote from: ndeewolfwood on April 22, 2011, 06:40:44 AM
Next target is the animation module, right ?
Correct. :)
- Oshyan
Looking forward to my next project with this update ...thank you Planetside.
QuoteCorrect.
cool. render farm standby and ready to burn.
:) 8)
Quote from: Oshyan on April 22, 2011, 05:25:20 PM
Quote from: ndeewolfwood on April 22, 2011, 06:40:44 AM
Next target is the animation module, right ?
Correct. :)
- Oshyan
good, everything is going according to plan.
(sinister grin) :D
Has anyone else tried the new landmark object? It's very handy for judging scales and getting distances right.
After installing the newest version I noticed some of my files were missing. Some files I had saved under the main Planetside folder. There were over 50 or so...now after install I see 26 files. I had a New Work folder under the planetside folder with over 30 files and now I see only 8. I also lost clip files that I had left under the main Planetside folder. All the TGO files under the folder of the same name didn't loose anything...all my TGO's are still there. Does anyone know what would cause this....were the files overwritten if they are still on my hard-drive I can't find them using Terragen...any thoughts?
Did you install the 64 bit version or 32 bit? The 64 bit version installs to a different folder, so that may be why. Also what operating system are you using?
In general I would not recommend using program installation folders for data storage. This is particularly frowned upon with Vista and newer Windows versions.
- Oshyan
Hi njeneb,
Quote from: njeneb on April 26, 2011, 11:49:03 AM
Has anyone else tried the new landmark object? It's very handy for judging scales and getting distances right.
I didn't think of that, it's a good use :-). I thought it would be handy for defining points of interest around the landscape. If you want to move a camera to one quickly you can use the "Snap to object or shader" submenu from the 3D Preview context menu or Reset Camera button.
Regards,
Jo
The landscape object can be used to mark significant keyframes also. I have done this in Blender. But for the Deep Edition I use, usuing these for scale is a big help.
Hmm.. I just noticed the new node palette editor and thought of something from another program.. It would be nice to have a similar system of that of houdini. There you press TAB in the node window and it pops you a similar node palette but the difference is that it has a search function. You type the first letters of the node and it finds it for you, instead of browsing for stuff manually. Basically all you use is: TAB, type couple of letters, and press enter and it gives you the node.
Nice update Thanks Planetside as always a great update
Quote from: freelancah on April 28, 2011, 07:43:45 AM
Hmm.. I just noticed the new node palette editor and thought of something from another program.. It would be nice to have a similar system of that of houdini. There you press TAB in the node window and it pops you a similar node palette but the difference is that it has a search function. You type the first letters of the node and it finds it for you, instead of browsing for stuff manually. Basically all you use is: TAB, type couple of letters, and press enter and it gives you the node.
That is on my wishlist too :)
Markal, that is strange. I wouldnt expect that to happen. Have you tried windows search for any of the missing files? Maybe there is a recent restore point you can go back to if they really are gone.
Restore points should not affect document/data files, only program files. Although I guess if they were in the program directory they might have been saved as part of a restore point. I agree though that a full system search is a good idea to try to see if the files are anywhere else. Unfortunately Windows Vista and 7 have terrible file search in my experience, so I'd recommend using a 3rd party Explorer replacement or search tool. Something like Xplorer2: http://www.zabkat.com/x2lite.htm
- Oshyan
Hi Guys... First of all this is my first post. And my q is;
Any news on 64bit free version? ???
We don't have a specific release date for 2.3 free version, but they usually follow 1-2 months after the release to licensed users.
- Oshyan
Quote from: njeneb on April 26, 2011, 11:49:03 AM
Has anyone else tried the new landmark object? It's very handy for judging scales and getting distances right.
Is that aside from the very hand null object?
Not to be a nag or anything but it's been 2 months and one day since the new version came out...were we bad?, heh heh heh
The free version is currently in testing. Coming soon.
- Oshyan
Quote from: Oshyan on June 21, 2011, 01:12:56 PM
The free version is currently in testing. Coming soon.
- Oshyan
Just curious as I would have assumed it was tested before it was released to the paying users...all it needed was some restrictions ie: render size and detail/AA added in.. ...or is there other stuff free users won't be allowed access to?
Sometimes issues do show up, besides that the testers need time to test or need time to run into problems as they often show up during regular use.
Like Oshyan said it's being tested now so be patient :)
Hi Bobby,
Quote from: bobbystahr on June 29, 2011, 10:36:30 AM
Just curious as I would have assumed it was tested before it was released to the paying users...all it needed was some restrictions ie: render size and detail/AA added in.. ...or is there other stuff free users won't be allowed access to?
We like to run every release we make past the testers, even if the changes are very slight. This helps to give us confidence in new releases and saves both us and you time in the case something untoward happens with the release package which would otherwise mean we'd have to follow up quickly with a new release. Often when it comes time for a public release the last test is just to make sure the installer is working and basic stuff like that.
Regards,
Jo
Terragen 2.3 Free Non-commercial Edition is now available:
http://forums.planetside.co.uk/index.php?topic=12698.msg126322#msg126322
Quote from: jo on July 04, 2011, 08:55:42 AM
Hi Bobby,
Quote from: bobbystahr on June 29, 2011, 10:36:30 AM
Just curious as I would have assumed it was tested before it was released to the paying users...all it needed was some restrictions ie: render size and detail/AA added in.. ...or is there other stuff free users won't be allowed access to?
We like to run every release we make past the testers, even if the changes are very slight. This helps to give us confidence in new releases and saves both us and you time in the case something untoward happens with the release package which would otherwise mean we'd have to follow up quickly with a new release. Often when it comes time for a public release the last test is just to make sure the installer is working and basic stuff like that.
Regards,
Jo
Thanks for the reply jo and now thank y all very much for the release...sorry if I got antsy but I love this program so much sometimes it's hard to wait.. ...
Yay... :D
Thanks Matt.