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General => Open Discussion => Topic started by: rcallicotte on February 09, 2012, 10:47:53 AM

Title: Reality Render 2
Post by: rcallicotte on February 09, 2012, 10:47:53 AM
http://tako-yakida.deviantart.com/art/Metallic-Dragonfly-II-284066251
Title: Re: Reality Render 2
Post by: Zairyn Arsyn on February 09, 2012, 11:45:17 AM
what is this computer sorcery? :)   :D

no... it cant be... that has to be a photo :D ;D

looks really good, especially since i like mushrooms.
Title: Re: Reality Render 2
Post by: AP on February 09, 2012, 05:19:58 PM
There is something with the edges of the mushrooms or overall the surface of the mushrooms themselves that are throwing my eye off so i can tell it is CG after staring at it for a few seconds. Not bad though. It does have a lot of life detail going on.
Title: Re: Reality Render 2
Post by: inkydigit on February 09, 2012, 06:21:18 PM
very nice...!
Title: Re: Reality Render 2
Post by: jaf on February 09, 2012, 07:40:41 PM
I think the wings need more transparency unless there are dragonflies that don't have transparent wings (all of them in my photos do.)  Maybe a little more faceting on the eyes.   In fact, I'm starting to think most of the background foliage is a photo.  Very nice image though.
Title: Re: Reality Render 2
Post by: dandelO on February 09, 2012, 09:17:07 PM
It's nice on first glance but the more I look, the more wrong it starts to become. The focus depth is pretty off, the small mushrooms look pretty cartoony to me as well.
And there's a big stick, apparently weaving itself around a fern's fronds, right at the bottom. :/
Title: Re: Reality Render 2
Post by: rcallicotte on February 10, 2012, 11:56:38 AM
You guys are so frikkin' picky!  But, I just keep coming back. 

;D
Title: Re: Reality Render 2
Post by: Seth on February 10, 2012, 06:08:13 PM
the dragonfly is not so good.
but other than that, the light is damn great and the overall is really realistic
Title: Re: Reality Render 2
Post by: rcallicotte on February 11, 2012, 01:20:04 PM
By the way, if you guys weren't so frikkin' picky, I wouldn't have learned so much.  I appreciate it. 

I think I was amazed that this was done via LuxRender via Daz Studio.  It looks pretty good and its likely better renders are possible.  But, I liked how this one was laid out, the colors and the lighting.
Title: Re: Reality Render 2
Post by: jo on February 13, 2012, 08:53:59 PM
I think the lighting is good but everything else looks pretty CG to me. I haven't seen a dragonfly like that, although I think it's eyes which really detract from it. They look like velvet. The wings look too dense as well. I've spent quite a lot time looking at dragonflies, my hobby is trout fishing :-).

Regards,

Jo
Title: Re: Reality Render 2
Post by: bla bla 2 on February 14, 2012, 02:50:10 AM
En HDR ce serait plus beau, non ?
Title: Re: Reality Render 2
Post by: TheBadger on February 14, 2012, 04:37:13 AM
Still, If these things were further from the camera and in a TG shot I think it would be much better than you guys think. Not the dragonfly, he is obviously an unfortunate fellow, but I bet the mushrooms could look very nice.

At any rate, it shows some possibilities for the DAZ line of software. I have downloaded all that free stuff but haven't had the time to explore. Could these mushroom (for example) be imported into TG2? Does anyone know that yet?

Also, he says he used LUXrender. Its free software too. I have it but never used it, now I want to know if there is anyway to render a TG2 shot with it... just want to see what happens.
Title: Re: Reality Render 2
Post by: rcallicotte on February 14, 2012, 11:03:28 AM
@Jo, I can see you fishin' now. 

@TheBadger, most objects can be exported out of DAZ Studio and then imported as objects into TG2 as long as you have the memory, right version, etc.  As for using Reality Render, it costs money as a plugin.  I'm pretty sure there are many undiscovered avenues moving between Terragen and DAZ Studio.  Could be fun finding out what is out there.
Title: Re: Reality Render 2
Post by: dandelO on February 14, 2012, 12:19:08 PM
LUXrender is pretty cool and it runs on the gpu in realtime so loads of threads and quick. I prefer Octane but each to their own. I think you get free versions of both. I don't have any of them but when I tried them out, Octane was more to my liking.

And if you can export as a .obj from DAZ then, it can indeed be imported into TG2. I don't like DAZ Studio but it's really great and capable for free, I prefer DAZ's Carrara, which I think I've recommended to you before, TB.
Title: Re: Reality Render 2
Post by: TheBadger on February 14, 2012, 01:36:16 PM
Kardi
Cool!

Martin
Yes, I remember. But these programs are free. My situation has changed since we talked about this. So free is better now ;)

I am looking forward to being able to add realistic human figures to my renders, even if only as concept art/illustration. This may work.
Title: Re: Reality Render 2
Post by: dandelO on February 14, 2012, 02:07:22 PM
Then DAZ Studio is your best friend, it has a great figure posing setup, I do like messing around with Victoria and Michael now and again. Ooo-errr! Not in that way!

Don't forget to sign up for the DAZ weekly newsletter, you always get at least one model freebie every week, usually shite, like a bunch of swords or other things to do with character rendering that you'll never want but now and again you'll get a really cool thing you can use in general scenes without needing any characters, I got a lovely set of chopping blocks and an axe before, a nice bridge, Swiss Army knife. It's pot-luck really but the models are always of a good, high quality.
Title: Re: Reality Render 2
Post by: Klas on February 14, 2012, 02:45:48 PM
A free luxrender plugin for DS3: http://tofusan.cocolog-nifty.com/blog/download.html
and the same with google translator
http://translate.google.com/translate?hl=de&sl=auto&tl=en&u=http%3A%2F%2Ftofusan.cocolog-nifty.com%2Fblog%2Fdownload.html
Daz forum: http://forum.daz3d.com/viewtopic.php?t=166543
Title: Re: Reality Render 2
Post by: rcallicotte on February 15, 2012, 09:27:24 AM
Hey guys, Daz Studio 4 Professional is free for a limited time along with other DAZ products.  I would recommend the run and grab.   :D
Title: Re: Reality Render 2
Post by: dandelO on February 15, 2012, 09:50:21 AM
Yup, I snatched the Hexagon and Bryce 7 downloads already to see how well they are progressing, still haven't installed either. I already have DAZ Studio 4's free version, I didn't bother updating to pro, no point I thought, I'll never use it for much and the free one lets me do everything I need for now. Maybe I'll grab it anyway while I can, just so I have it later if I find that I do need it.
Title: Re: Reality Render 2
Post by: TheBadger on February 15, 2012, 07:55:41 PM
Hey calico, dandelO,

Lets pursue this! Lets see what we can do with those programs and see how useful they might be for terrageners. It sounds as though they can be used, at least, to make objects. But also people to import? Imagine a TG shot filled with people! I haven't seen to much of that, or any really.
Title: Re: Reality Render 2
Post by: dandelO on February 15, 2012, 08:23:28 PM
Have a hunt around for some of Klas' images, he's done the best people based renders from programs like these coupled with TG, I think. He went a long way into making a nice method to implement the hair shaders for his character models in Terragen, looks great.
Title: Re: Reality Render 2
Post by: TheBadger on February 15, 2012, 11:30:14 PM
Looking for some now.
Title: Re: Reality Render 2
Post by: TheBadger on February 15, 2012, 11:35:23 PM
Only found this one: http://forums.planetside.co.uk/index.php?topic=9172.0

But I think at a short distance that level of realism would work well! With the right lighting and other concerns attended to, the possibilities are endless.

Im going to install the software tonight and see about getting started.
Title: Re: Reality Render 2
Post by: Klas on February 16, 2012, 02:07:53 AM
http://www.terralights.de/terralightsII/coppermine/thumbnails/album=126.html
Title: Re: Reality Render 2
Post by: dandelO on February 16, 2012, 08:36:33 AM
Thanks, Klas. :)
Title: Re: Reality Render 2
Post by: rcallicotte on February 16, 2012, 10:34:13 AM
Pro has GoZ, Photoshop Bridge and a lot of other options for animation, etc.  I recommend it.  It's FREE or did I mention that?   :P



Quote from: dandelO on February 15, 2012, 09:50:21 AM
Yup, I snatched the Hexagon and Bryce 7 downloads already to see how well they are progressing, still haven't installed either. I already have DAZ Studio 4's free version, I didn't bother updating to pro, no point I thought, I'll never use it for much and the free one lets me do everything I need for now. Maybe I'll grab it anyway while I can, just so I have it later if I find that I do need it.
Title: Re: Reality Render 2
Post by: dandelO on February 16, 2012, 10:50:00 AM
What is this GoZ, Calico? I thought it was a ZBrush plugin to allow you to open ZB iinside another app, is that right, you get to use ZBrush inside DAZ Studio?
I assume you need to already own ZB and that it doesn't just install a voxel sculptor into DAZ for free? That would be great as I don't have ZB.
I downloaded the Studio Pro files yesterday so, I have all the available files now, I'll install them when I get around to it.
Title: Re: Reality Render 2
Post by: j meyer on February 17, 2012, 10:10:37 AM
Hey Martin,if you don't mind I'll give you a short answer.Basically GoZ is
a feature that allows you to take a ZB model from ZB to another app (max,
maya etc) to make changes to the topology or the UVs or so and then bring
it back to ZB where the changes should be accepted automatically and that
without having to close ZB or the other app.You can do that with any other
modeling package using the normal export/import features too of course.
I hope that makes some sense to you.

Btw is Bryce7 capable of multithreading?
Title: Re: Reality Render 2
Post by: dandelO on February 17, 2012, 10:50:18 AM
Thanks, J. :)
Title: Re: Reality Render 2
Post by: rcallicotte on February 17, 2012, 10:52:14 AM
Someone as creative as you should look into a way to purchase zBrush (in my limited opinion).  I wish you could have it to see what I mean.  Have you looked into educational pricing for zBrush? 



Quote from: dandelO on February 17, 2012, 10:50:18 AM
Thanks, J. :)
Title: Re: Reality Render 2
Post by: rcallicotte on February 17, 2012, 10:52:55 AM
I have no idea what Bryce can do.  It should say somewhere on the DAZ site, I would guess.  Have you checked there?


Quote from: j meyer on February 17, 2012, 10:10:37 AM
Hey Martin,if you don't mind I'll give you a short answer.Basically GoZ is
a feature that allows you to take a ZB model from ZB to another app (max,
maya etc) to make changes to the topology or the UVs or so and then bring
it back to ZB where the changes should be accepted automatically and that
without having to close ZB or the other app.You can do that with any other
modeling package using the normal export/import features too of course.
I hope that makes some sense to you.

Btw is Bryce7 capable of multithreading?

Title: Re: Reality Render 2
Post by: dandelO on February 17, 2012, 11:30:50 AM
Had a demo a while ago. Jeez! That was some messed up, complicated UI! I never got the hang of it so, gave up. :D
Title: Re: Reality Render 2
Post by: rcallicotte on February 17, 2012, 12:56:54 PM
Things are better now.  UI is similar, but it isn't really that goofy.  Learn a few keys, like 'T' for Edit Mode and 'S' to change the size of your brush and you can begin working on your Dynamesh (Sculptis in zBrush) to create something.  With all of the new options, like Micromesh, Fibermesh, Dynamesh, BPR Filters (and more - see the links), you could be moving stuff around in no time.   I believe this or I wouldn't spend time posting this to you.

http://www.pixologic.com/zbrush/features/zbrush4r2b/overview/

http://www.zbrushcentral.com/showthread.php?165601-ZBrush-4R2b-ZClassroom-Movies


Quote from: dandelO on February 17, 2012, 11:30:50 AM
Had a demo a while ago. Jeez! That was some messed up, complicated UI! I never got the hang of it so, gave up. :D
Title: Re: Reality Render 2
Post by: jaf on February 17, 2012, 09:19:31 PM
I just did  a check on Bryce7 and see up to 96% cpu usage during high priority rendering, but my system has just a dual core processor.
Title: Re: Reality Render 2
Post by: TheBadger on February 18, 2012, 03:45:38 AM
Hey guys,

Can anyone tell me what is the maximum level of reality one can get with the DAZ line? I am led to believe that with out z brush one can not get images like these: (warning nudity)
http://www.zbrushcentral.com/showthread.php?144109-Close-Up-portraits
http://www.zbrushcentral.com/showthread.php?58068-The-Woman-Body-(nudity-!)
http://www.zbrushcentral.com/showthread.php?61848-Open-Green

The last link looks like something a gifted artist could get from DAZ, but the first two, especially the 2nd link have a quality that I have not seen from the DAZ line.

Is it just a question of texture and render engine?

It seems to me that with GoZ that the benefit is in saving time using pre-made models from DAZ, and then importing them into another program to make them look real. Is that right?
Title: Re: Reality Render 2
Post by: j meyer on February 18, 2012, 10:48:18 AM
jaf - thanks for the info!


The Badger - You are right about the 3rd one.As for the first you could maybe do
something like that if you find a way to make a displacement,normal or bump map
for the fine details,perhaps sculptris or blender.
The second one is something special,because it is on a level of it's own so to say.
That guy is pretty much an exception and you won't find many others that have
reached the same quality,if at all.
QuoteIs it just a question of texture and render engine?
How about some talent and skills?
Of course the above is just an opinion.
Title: Re: Reality Render 2
Post by: TheBadger on February 18, 2012, 11:27:01 AM
Tallent and skill go without saying, it is obvious in the work. The question is what program mix makes things simpler and faster? Mostly I'm just concerned about investing time in something that can't, in the end, give me what I want.
Perhaps a better way for me to of asked my question is... Do you guys think that the artist who made image #2 could have done so well with DAZ and z- brush, regardless of any complications? Would it even be possible to get that level of *detail* and *realism*?
Title: Re: Reality Render 2
Post by: Walli on February 19, 2012, 10:10:03 AM
the DAZ line is limited when it comes to rendering, compared to renderers like mentalray, vray and the like. But you shouldn´t forget, that there are also many other tools being used in those examples, Bodypaint and Photoshop to name two.
A talented person might get similar results with DAZ, or Blender, or whatever. But there is a reason, why on a professional level other tools are used. And as you see, many tools where used, each for the task it is best for.

If someone wants to really get deep into 3D without spending a fortune, I always would recommend Blender, as it can do everything. DAZ tools are more "special" tools, similar like Vue and Terragen for landscapes.
Another option and worth a look - as hobby user you can get Houdini for almost nothing and it is for sure one of the most versatile tools out there. But it´s of course also very different.

So I am sure, the artist could have done similar with almost every 3D application out there - but it would have taken more time.